Snake (SSBU)/Up throw: Difference between revisions
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Raul Retana (talk | contribs) m (Added update history) |
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Revision as of 11:38, July 31, 2020
Snake up throw hurtbox and hitbox visualization | ||||
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Overview
Update History
- Up throw's collateral hitbox is now blockable.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Throw | |||||||||||||||||||||||
Throw | 0 | 4.0% | Forward | 55 | 130 | 0 | 0.0× | None |
Timing
Invincibility | 1-23 |
---|---|
Hitbox | 22 |
Throw Release | 23 |
Interruptible | 48 |
Animation length | 57 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|