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Sheik (SSBM)/Down tilt: Difference between revisions

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{{ArticleIcons|ssbm=y}}
==Overview==
Sheik does a low swipe with her foot. The move has medium [[range]] and fast [[startup]]. It is useful for extending [[combo]]s especially when used out of run. It is commonly used as a [[di]] mixup against opponents expecting a launcher like {{mvsub|Sheik|SSBM|forward aerial}} or {{mvsub|Sheik|SSBM|down smash}}. It can also be used for [[edgeguarding]] catching opponents drifting to the [[ledge]]. Lastly it can be used to hit crouching targets.
==Hitboxes==
==Hitboxes==
{{MeleeHitboxTableHeader}}
{{MeleeHitboxTableHeader}}
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|fkv=0
|fkv=0
|r=937
|r=937
|zpos=170
|xpos=170
|bn=12
|bn=12
|effect=Normal
|effect=Normal
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick
|
}}
}}
{{MeleeHitboxTableRow
{{MeleeHitboxTableRow
|id=1
|id=1
|damage=8%
|damage=8%
|angle=70
|angle=90
|bk=35
|bk=35
|ks=80
|ks=80
|fkv=0
|fkv=0
|r=1200
|r=1200
|zpos=700
|xpos=700
|bn=13
|bn=13
|effect=Normal
|effect=Normal
|slvl=M
|slvl=M
|sfx=Kick
|sfx=Kick
|
}}
}}
|}
|}
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!Hitbox
!Hitbox
|5-8
|5-8
|-
!Interruptible
|28-
|-
|-
!Animation length
!Animation length
|29
|29
|-
|-}
!Interruptible
|28
|-
|}


{{FrameStripStart}}
{{FrameStripStart}}

Latest revision as of 00:54, April 13, 2022

Overview[edit]

Sheik does a low swipe with her foot. The move has medium range and fast startup. It is useful for extending combos especially when used out of run. It is commonly used as a di mixup against opponents expecting a launcher like forward aerial or down smash. It can also be used for edgeguarding catching opponents drifting to the ledge. Lastly it can be used to hit crouching targets.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset Clang Rebound Effect G A Sound
0 0 8% 0 AngleIcon70.png 35 80 0 3.659922 12 0.66402 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick
1 0 8% 0 AngleIcon90.png 35 80 0 4.6872 13 2.7342 0.0 0.0 HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Kick

Timing[edit]

Hitbox 5-8
Interruptible 28-
Animation length 29
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Interruptible).png FrameIcon(Interruptible).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox
FrameIcon(Interruptible).png
Interruptible