Rosalina & Luma (SSB4)/Forward aerial: Difference between revisions
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SuperSqank (talk | contribs) m (→Rosalina) |
m (Text replacement - "== ([^=])" to "== $1") |
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1''' | '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1''' | ||
*{{change|Rosalina loop hits base knockback (20/35 → 55).}} | |||
*{{nerf|Rosalina final hit base knockback (60 → 50).}} | *{{nerf|Rosalina final hit base knockback (60 → 50).}} | ||
Line 14: | Line 14: | ||
===Rosalina=== | ===Rosalina=== | ||
Looping hit rehits every 5 frames. | Looping hit rehits every 5 frames. | ||
Line 88: | Line 87: | ||
===Luma=== | ===Luma=== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Latest revision as of 23:03, April 12, 2022
Overview[edit]
Update history[edit]
1.0.4/ 1.0.1
- Rosalina loop hits base knockback (20/35 → 55).
- Rosalina final hit base knockback (60 → 50).
Hitboxes[edit]
Rosalina[edit]
Looping hit rehits every 5 frames.
Luma[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | SDIx | H× | T% | Clang | Rebound | Type | Effect | G | A | Sound | Direct | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 5% | 0 | 30 | 150 | 0 | 4.0 | 2002 | 5.0 | 0.0 | 0.0 | 1.0x | 0.3x | 0% | Kick |
Timing[edit]
Rosalina[edit]
Initial autocancel | 1-3 |
---|---|
Looping hits | 11-25 |
Final hit | 27-28 |
Ending autocancel | 67- |
Interruptible | 77 |
Animation length | 87 |
Landing lag[edit]
Animation length | 20 |
---|
Luma[edit]
Hitbox | 11-14 |
---|---|
Interruptible | 58 |
Animation length | 71 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|