Robin (SSBU)/Forward smash: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Robin's forward smash with the Levin Sword. File:RobinFSmashBronzeSSBU.gif|thumb|450...) |
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{{competitive expertise}} | {{competitive expertise}} | ||
==Overview== | ==Overview== | ||
==Update History== | |||
'''{{GameIcon|ssbu}} {{SSBU|6.0.0}}''' | |||
*{{buff|Smash attacks while the Levin Sword is depleted grant a slightly larger recharge boost.}} | |||
==Hitboxes== | ==Hitboxes== | ||
===Levin Sword=== | ===Levin Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit| | {{HitboxTableTitle|Clean hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|16.0}} | |damage={{ChargedSmashDmgSSBU|16.0}} | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=53 | |bk=53 | ||
|ks=90 | |ks=90 | ||
Line 28: | Line 33: | ||
|rebound=f | |rebound=f | ||
}} | }} | ||
{{HitboxTableTitle|Late hit| | {{HitboxTableTitle|Late hit|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
|damage={{ChargedSmashDmgSSBU|10.0}} | |damage={{ChargedSmashDmgSSBU|10.0}} | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=60 | |bk=60 | ||
|ks=80 | |ks=80 | ||
Line 50: | Line 56: | ||
}} | }} | ||
|} | |} | ||
===Bronze Sword=== | ===Bronze Sword=== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 56: | Line 63: | ||
|damage={{ChargedSmashDmgSSBU|9.6}} | |damage={{ChargedSmashDmgSSBU|9.6}} | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=50 | |bk=50 | ||
|ks=87 | |ks=87 | ||
Line 71: | Line 79: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
===Levin Sword=== | ===Levin Sword=== | ||
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 38, using X and Y offsets [1, 8] for its release point. | |||
{|class="wikitable" | {|class="wikitable" | ||
!Charges between | !Charges between | ||
Line 82: | Line 92: | ||
!Late hit | !Late hit | ||
|19-27 | |19-27 | ||
|- | |||
!Levin Sword disposal | |||
|38 | |||
|- | |- | ||
!Interruptible | !Interruptible | ||
Line 91: | Line 104: | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=9|s=HitboxChangeE}}{{FrameStrip|t=Lag|c= | {{FrameStrip|t=Lag|c=6|e=LagChargeS}}{{FrameStrip|t=Lag|c=9|s=LagChargeE}}{{FrameStrip|t=Hitbox|c=3|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=9|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=10|e=LagPropS}}{{FrameStrip|t=Lag|c=20|s=LagPropE}}{{FrameStrip|t=Interruptible|c=17}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
===Bronze Sword=== | ===Bronze Sword=== | ||
{|class="wikitable" | {|class="wikitable" | ||
Line 112: | Line 126: | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|charge=y|prop=y|interruptible=y}} | ||
{{MvSubNavRobin|g=SSBU}} | {{MvSubNavRobin|g=SSBU}} | ||
[[Category:Robin (SSBU)]] | [[Category:Robin (SSBU)]] | ||
[[Category:Forward smashes (SSBU)]] | [[Category:Forward smashes (SSBU)]] |
Latest revision as of 20:33, July 29, 2022
Overview[edit]
Update History[edit]
- Smash attacks while the Levin Sword is depleted grant a slightly larger recharge boost.
Hitboxes[edit]
Levin Sword[edit]
Bronze Sword[edit]
Timing[edit]
Levin Sword[edit]
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 38, using X and Y offsets [1, 8] for its release point.
Charges between | 6-7 |
---|---|
Clean hit | 16-18 |
Late hit | 19-27 |
Levin Sword disposal | 38 |
Interruptible | 58 |
Animation length | 74 |
Bronze Sword[edit]
Charges between | 6-7 |
---|---|
Hitboxes | 16-18 |
Interruptible | 58 |
Animation length | 74 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
|