Robin (SSBU)/Down smash
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Overview[edit]
Update History[edit]
Smash attacks while the Levin Sword is depleted grant a slightly larger recharge boost.
Hitboxes[edit]
Levin Sword[edit]
Bronze Sword[edit]
Timing[edit]
Levin Sword[edit]
If the Levin Sword runs out of durability after the attack, Robin throws it away on frame 37, using X and Y offsets [-2.5, 7] for its release point.
Charges between | 3-4 |
---|---|
Clean hit | 16-17 |
Sparks | 19, 20, 21-22, 23, 24-28 |
Levin Sword disposal | 37 |
Interruptible | 57 |
Animation length | 73 |
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Bronze Sword[edit]
Charges between | 3-4 |
---|---|
Hitboxes | 16-17 |
Interruptible | 57 |
Animation length | 73 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() ![]() Prop event |
![]() Interruptible |
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