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Platform cancel: Difference between revisions

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Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it.  
Platform canceling is performed by jumping through a moving platform and then inputting down on the [[control stick]] or the [[C-Stick]] along with any other action. If the player inputs a [[shield]] or a [[dodge]] before pressing down, then the player's character will land on the platform and immediately drop through it.  


==Stages==
==Stages this can work on==
*[[Castle Siege]]
*[[Castle Siege]]
*[[Delfino Plaza]]
*[[Delfino Plaza]]

Revision as of 18:28, December 29, 2011

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The editor who added this tag believes this page should be cleaned up for the following reason: There's another technique of the same name in Melee
You can discuss this issue on the talk page or edit this page to improve it.

Platform canceling is a technique in Super Smash Bros. Brawl that allows the player to instantly land on a moving platform after jumping up through it. This allows players to quickly make any move by canceling the time otherwise spent falling and landing on the platform. Platform canceling is performed by jumping through a moving platform and then inputting down on the control stick or the C-Stick along with any other action. If the player inputs a shield or a dodge before pressing down, then the player's character will land on the platform and immediately drop through it.

Stages this can work on

External Links


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