Piranha Plant (SSBU)/Neutral attack/Infinite: Difference between revisions
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Raul Retana (talk | contribs) m (Added hitstun/shieldstun) |
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==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
! Shieldstun | |||
{{HitboxTableTitle|Rapid jab|42}} | {{HitboxTableTitle|Rapid jab|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 32: | Line 34: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+4''' frames | |||
|9x | |||
{{HitboxTableTitle|Rapid jab finisher|42}} | {{HitboxTableTitle|Rapid jab finisher|42}} | ||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
Line 40: | Line 44: | ||
|ks=150 | |ks=150 | ||
|fkv=0 | |fkv=0 | ||
|r= | |r=6.0 | ||
|bn=top | |bn=top | ||
|xpos=0.0 | |xpos=0.0 |
Revision as of 15:17, July 25, 2020
Overview
Piranha Plant performs a fast flurry of bites, finishing with a stronger bite. It is capable of racking impressive amounts of damage, typically dealing up to ~20% if held and then finished just before the opponent gets out. It possesses no notable kill power, making it exclusively for dealing damage or to send offstage for an edgeguard. It also pushes back shields more than most rapid jabs. A very useful tool, coming from the frame 2 jab 1 and doing very high damage for how fast it is.
Update history
- Neutral infinite deals more hitstun (3 frames → 4).
Hitboxes
Timing
Rapid Jab | 6, 10, 14... |
---|---|
Finisher | 6-7 |
Interruptible | 41 |
Animation length | 49 |
Lag time |
Hitbox |
Loop point |
Interruptible |
|