Pikachu (SSBU)/Neutral special: Difference between revisions
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{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | {{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y|prop=y}} | ||
==Parameters== | |||
===Move=== | |||
{|class="wikitable" | |||
!Jolt offsets | |||
|[6.5, 1] | |||
|} | |||
===Aerial jolt=== | |||
{|class="wikitable" | |||
!Lifetime | |||
|{{rollover|98 frames|Coded as 100 frames|y}} | |||
|- | |||
!Travel speed | |||
|2 | |||
|- | |||
!Travel angle | |||
|{{rollover|-58°|-1.01229 in radians|y}} | |||
|} | |||
===Grounded jolt=== | |||
{|class="wikitable" | |||
!Lifetime | |||
|{{rollover|96 frames|Coded as 84 frames|y}} | |||
|- | |||
!Movement speed multiplier | |||
|0.9 | |||
|} | |||
{{MvSubNavPikachu|g=SSBU}} | {{MvSubNavPikachu|g=SSBU}} |
Revision as of 11:10, May 16, 2022
Overview
Update History
- The move has negative shield damage instead of additional (1 → -2.5/-2/-1.5/-1 (grounded), -1.9 (aerial)), dealing roughly 0.6× of its damage to shields.
Hitboxes
Grounded
Aerial
Timing
Grounded
Clean hit | 19-52 |
---|---|
Mid hit | 53-85 |
Late hit | 86-114 |
Interruptible | 52 |
Animation length | 64 |
Aerial
When touching a surface and changing into the grounded version, the projectile's hitbox duration always starts from the beginning, regardless of how long the aerial version was active for. This allows the projectile's effective duration to be considerably lengthened, with a possible maximum of 193 frames.
Hitbox | 19-116 |
---|---|
Interruptible | 52 |
Animation length | 64 |
Lag time |
Hitbox |
Hitbox change |
Prop event |
Interruptible |
Parameters
Move
Jolt offsets | [6.5, 1] |
---|
Aerial jolt
Lifetime | 98 frames |
---|---|
Travel speed | 2 |
Travel angle | -58° |
Grounded jolt
Lifetime | 96 frames |
---|---|
Movement speed multiplier | 0.9 |
|