Ness (SSB4)/Back throw: Difference between revisions
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Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at 122% with optimal [[DI]] and without [[rage]]. | Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at 122% with optimal [[DI]] and without [[rage]]. | ||
== | ==Throw data== | ||
{{ | ==Throw data== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=11% | |||
|af=3 | |||
|angle=45 | |||
|bk=15 | |||
|ks=130 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||'''1-8'''||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8 | |||
{{SSB4WeightBasedFrameRow|Throw|27|52}} | |||
{{SSB4WeightBasedFrameRow|Animation length|52|52}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=22|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=35}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=26|e=LagThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=44}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=30|e=LagThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=51}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavNess|g=SSB4}} | {{MvSubNavNess|g=SSB4}} | ||
[[Category:Ness (SSB4)]] | [[Category:Ness (SSB4)]] | ||
[[Category:Back throws (SSB4)]] | [[Category:Back throws (SSB4)]] |
Revision as of 12:44, June 6, 2020
Overview
Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at 122% with optimal DI and without rage.
Throw data
Throw data
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 11% | Forwards | 15 | 130 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Throw | 22.76 | 23.55 | 23.69 | 23.95 | 24.22 | 24.35 | 24.48 | 24.61 | 24.88 | 25.01 | 25.54 | 25.67 | 25.81 | 26.07 | 26.2 | 26.34 | 26.47 | 26.6 | 26.73 | 26.87 | 27 | 27.27 | 27.4 | 27.53 | 27.8 | 27.93 | 28.06 | 28.72 | 29.12 | 29.52 | 29.92 | 30.98 |
Animation length | 43.68 | 45.24 | 45.5 | 46.02 | 46.54 | 46.8 | 47.06 | 47.32 | 47.84 | 48.1 | 49.14 | 49.4 | 49.66 | 50.18 | 50.44 | 50.7 | 50.96 | 51.22 | 51.48 | 51.74 | 52 | 52.52 | 52.78 | 53.04 | 53.56 | 53.82 | 54.08 | 55.38 | 56.16 | 56.94 | 57.72 | 59.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|