Meta Knight (SSBU)/Back aerial: Difference between revisions
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Roadrunnerto (talk | contribs) m (→Update History) |
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===Landing lag=== | ===Landing lag=== | ||
{|class="wikitable" | {|class="wikitable" | ||
!Interruptible | |||
|12 | |||
|- | |||
!Animation length | !Animation length | ||
| | |29 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=11}} | {{FrameStrip|t=Lag|c=11}}{{FrameStrip|t=Interruptible|c=18}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
{{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} | {{FrameIconLegend|lag=y|hitbox=y|autocancel=y|interruptible=y}} |
Revision as of 20:06, December 28, 2020
Overview
Update History
- Back aerial's first two hits have weight-independent knockback, and use set knockback against grounded opponents (50 base/90 scaling → 55 set/100 scaling). This allows them to both connect reliably into the third hit and start combos more effectively.
Hitboxes
Timing
Attack
Initial autocancel | 1-6 |
---|---|
Hits 1-2 | 7-8, 13-14 |
Hit 3 | 20-21 |
Ending autocancel | 40- |
Interruptible | 52 |
Animation length | 59 |
Landing lag
Interruptible | 12 |
---|---|
Animation length | 29 |
Lag time |
Hitbox |
Autocancel |
Interruptible |
|