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Meta Knight (SSBB)/Glide attack: Difference between revisions

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==Overview==
==Overview==
[[File:Meta Knight Glide Attack Hitbox Brawl.png|thumb|The hitbox of Meta Knight's glide attack]]
[[File:Meta Knight Glide Attack Hitbox Brawl.png|thumb|The hitbox of Meta Knight's glide attack]]
Meta Knight slashes in front of himself with a moderately large [[hitbox]], dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}}, but doing it that way will cause Meta Knight to become [[helpless]]. This is one of moves that bans him from most tournaments. It was removed from SSB4.
Meta Knight slashes in front of himself with a moderately large [[hitbox]], dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing {{mvsub|Meta Knight|SSBB|up special|alt=Shuttle Loop}}, but doing it that way will cause Meta Knight to become [[helpless]].


{{competitive expertise}}
{{competitive expertise}}
{{technical data}}


===Attack data===
==Hitboxes==
*Hits on frame: 5
{{BrawlHitboxTableHeader}}
*Landing lag: either 2 or 4 frames
{{BrawlHitboxTableRow
*Shield hitlag differential: -2
|char=Meta Knight
*Shield stun: 3
|id=0
*Optimal shield advantage: -3 (hard landing) / -1 (soft landing)
|damage=12%
*Optimal shield drop advantage: +4 (hard landing) / +6 (soft landing)
|angle=70
|bk=30
|ks=105
|fkv=0
|r=480000
|bn=0
|xpos=420000
|ypos=660000
|zpos=660000
|ff=72000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|char=Meta Knight
|id=1
|damage=12%
|angle=70
|bk=30
|ks=105
|fkv=0
|r=660000
|bn=0
|ypos=450000
|zpos=900000
|ff=72000
|rawflags=00111010100000110000011001000010
}}
{{BrawlHitboxTableRow
|char=Meta Knight
|id=2
|damage=12%
|angle=70
|bk=30
|ks=105
|fkv=0
|r=480000
|bn=0
|xpos=-420000
|ypos=210000
|zpos=540000
|ff=72000
|rawflags=00111010100000110000011001000010
}}
|}
 
==Timing==
===Attack===
{|class="wikitable"
|-
!Hitboxes
|5-7
|-
!Animation length
|23
|}
 
{{FrameStripStart}}
{{FrameStrip|t=Lag|c=4}}{{FrameStrip|t=Hitbox|c=3}}{{FrameStrip|t=Lag|c=16}}
{{FrameStripEnd}}
 
{{FrameIconLegend|lag=y|hitbox=y}}


{{MvSubNavMetaKnight|g=SSBB}}
{{MvSubNavMetaKnight|g=SSBB}}


[[Category:Meta Knight (SSBB)]]
[[Category:Meta Knight (SSBB)]]
[[Category:Glide attacks]]
[[Category:Glide attacks (SSBB)]]
[[Category:Slash attacks (SSBB)]]
[[Category:Slash attacks (SSBB)]]
[[Category:Sword attacks]]
[[Category:Sword attacks (SSBB)]]

Latest revision as of 15:31, September 13, 2020

Overview[edit]

The hitbox of Meta Knight's glide attack in Brawl.
The hitbox of Meta Knight's glide attack

Meta Knight slashes in front of himself with a moderately large hitbox, dealing 12% damage. It has vertical knockback and is fairly powerful, being a reliable finisher. The move can also be used after the initial upswing Shuttle Loop, but doing it that way will cause Meta Knight to become helpless.


Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Hitboxes[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 12% 0 AngleIcon70.png 30 105 0 8.0 Root 7.0 11.0 11.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
1 0 12% 0 AngleIcon70.png 30 105 0 11.0 Root 0.0 7.5 15.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
2 0 12% 0 AngleIcon70.png 30 105 0 8.0 Root -7.0 3.5 9.0 1.0x 1.2x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png TypeIcon(Sword).png EffectIcon(Slash).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png

Timing[edit]

Attack[edit]

Hitboxes 5-7
Animation length 23
FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Hitbox).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png FrameIcon(Lag).png
Legend (1 square = 1 frame)
FrameIcon(Lag).png
Lag time
FrameIcon(Hitbox).png
Hitbox