Mario (SSBM)/Back throw: Difference between revisions
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(→Throw: The Base and Scaling of Mario's Back Throw were reversed so I put them in proper order. Confirmed in Crazy Hand before editing.) |
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{{ArticleIcons|ssbm | {{ArticleIcons|ssbm=y}} | ||
==Overview== | ==Overview== | ||
==Collateral | {{competitive expertise}} | ||
==Throw data== | |||
===Collateral hit=== | |||
{{MeleeHitboxTableHeader}} | {{MeleeHitboxTableHeader}} | ||
{{MeleeHitboxTableRow | {{MeleeHitboxTableRow | ||
Line 21: | Line 24: | ||
}} | }} | ||
|} | |} | ||
==Throw | ===Throw=== | ||
{{MeleeThrowTableHeader}} | {{MeleeThrowTableHeader}} | ||
{{MeleeThrowTableRow | {{MeleeThrowTableRow | ||
Line 27: | Line 30: | ||
|damage=12% | |damage=12% | ||
|angle=45 | |angle=45 | ||
|bk= | |bk=80 | ||
|ks= | |ks=65 | ||
|fkv=0 | |fkv=0 | ||
|effect=Normal | |effect=Normal | ||
Line 44: | Line 47: | ||
==Timing== | ==Timing== | ||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{MeleeWeightBasedTableHeader}} | |||
|- | |||
!Invincible | |||
|1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8||'''1-8'''||1-8||1-8||1-8||1-8||1-8||1-8||1-8||1-8 | |||
{{MeleeWeightBasedFrameRow|Hitbox (start)|0}} | |||
{{MeleeWeightBasedFrameRow|Hitbox (end)/Throw|44}} | |||
{{MeleeWeightBasedFrameRow|Animation length|66}} | |||
|} | |||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Pichu)''' {{FrameStrip|t=Hitbox|c=24|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=12|s=LagThrowE}}{{FrameStrip|t=Blank|c=41}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=28}}{{FrameStrip|t=Blank|c=41}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Hitbox|c=43|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=23|s=LagThrowE}}{{FrameStrip|t=Blank|c=11}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=58}}{{FrameStrip|t=Blank|c=11}} | |||
|- | |||
|rowspan=2|'''Max (Bowser PAL)''' {{FrameStrip|t=Hitbox|c=51|e=HitboxThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=8}}{{FrameStrip|t=Vulnerable|c=69}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|throw=y|vulnerable=y|invincible=y}} | |||
==Similar Moves== | ==Similar Moves== | ||
*[[Dr. Mario (SSBM)/Back throw]] | *[[Dr. Mario (SSBM)/Back throw]] |
Latest revision as of 21:59, February 22, 2022
Overview[edit]
Throw data[edit]
Collateral hit[edit]
ID | Part | Damage | SD | Angle | BK | KS | FKV | Radius | Bone | Offset | Clang | Rebound | Effect | G | A | Sound | ||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 0 | 8% | 0 | 20 | 100 | 0 | 6.597234 | 4 | 0.0 | 0.0 | 0.0 | Punch |
Throw[edit]
Damage | Angle | BK | KS | FKV | Effect | |
---|---|---|---|---|---|---|
Throw | 12% | 80 | 65 | 0 | ||
Release | 3% | 40 | 100 | 0 |
Timing[edit]
The speed of this throw depends on the opponent's weight.
NTSC | ||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
PAL | ||||||||||||||||||||||
Invincible | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 | 1-8 |
Hitbox (start) | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Hitbox (end)/Throw | 24.2 | 26.4 | 30.8 | 32.12 | 32.56 | 33 | 35.2 | 37.4 | 38.28 | 38.72 | 39.6 | 41.36 | 43.12 | 44 | 45.76 | 47.52 | 47.96 | 48.4 | 48.84 | 50.16 | 51.48 | 51.92 |
Animation length | 36.3 | 39.6 | 46.2 | 48.18 | 48.84 | 49.5 | 52.8 | 56.1 | 57.42 | 58.08 | 59.4 | 62.04 | 64.68 | 66 | 68.64 | 71.28 | 71.94 | 72.6 | 73.26 | 75.24 | 77.22 | 77.88 |
Min (Pichu) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser PAL) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Similar Moves[edit]
|