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Inkling (SSBU)/Up special: Difference between revisions

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(New Page: {{ArticleIcons|ssbu=y}} thumb|450px|Hitbox visualization showing Inkling's up special, Super Jump, when landing. {{competitive expertise}} ==Overview== ==Hi...)
 
 
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{{ArticleIcons|ssbu=y}}
{{ArticleIcons|ssbu=y}}
[[File:InklingUSpecial.gif|thumb|450px|Hitbox visualization showing Inkling's up special, Super Jump, when landing.]]
[[File:InklingUSpecial.gif|thumb|350px|Hitbox visualization showing Inkling's up special, Super Jump, when landing.]]
{{competitive expertise}}
{{competitive expertise}}
==Overview==
==Overview==
==Hitboxes==
==Hitboxes==
{{UltimateHitboxTableHeader}}
{{UltimateHitboxTableHeader}}
{{HitboxTableTitle|Early|24}}
{{HitboxTableTitle|Early|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=8.0%
|damage=8.0%
|angle=361
|angle=361
|af=1
|bk=70
|bk=70
|ks=25
|ks=25
Line 22: Line 23:
|effect=Ink
|effect=Ink
|sfx=Punch
|sfx=Punch
|nogfx=true
|slvl=S
|slvl=S
}}
}}
{{HitboxTableTitle|Late|24}}
{{HitboxTableTitle|Late|50}}
{{UltimateHitboxTableRow
{{UltimateHitboxTableRow
|id=0
|id=0
|damage=6.0%
|damage=6.0%
|angle=361
|angle=361
|af=1
|bk=70
|bk=70
|ks=25
|ks=25
Line 41: Line 44:
|effect=Ink
|effect=Ink
|sfx=Punch
|sfx=Punch
|nogfx=true
|slvl=S
|slvl=S
}}
}}
Line 47: Line 51:
|damage=6.0%
|damage=6.0%
|angle=361
|angle=361
|af=1
|bk=70
|bk=70
|ks=25
|ks=25
Line 59: Line 64:
|effect=Ink
|effect=Ink
|sfx=Punch
|sfx=Punch
|nogfx=true
|slvl=S
|slvl=S
}}
}}
|}
|}


{{MvSubNavInkling|g=SSBU}}
{{MvSubNavInkling|g=SSBU}}
[[Category:Inkling (SSBU)]]
[[Category:Inkling (SSBU)]]
[[Category:Up special moves (SSBU)]]
[[Category:Up special moves (SSBU)]]

Latest revision as of 10:34, July 3, 2022

Hitbox visualization showing Inkling's up special, Super Jump, when landing.
Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.

Overview[edit]

Hitboxes[edit]

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Early
0 0 0 8.0% 0 Sakurai angle Speed-based 70 25 0 HitboxTableIcon(False).png 6.0 top 0.0 2.0 0.0 0.5× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png The icon for the "ink" effect. TypeIcon(Water).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png
Late
0 0 0 6.0% 0 Sakurai angle Speed-based 70 25 0 HitboxTableIcon(False).png 6.0 top 0.0 2.0 -7.0 0.5× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png The icon for the "ink" effect. TypeIcon(Water).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png
1 0 0 6.0% 0 Sakurai angle Speed-based 70 25 0 HitboxTableIcon(False).png 6.0 top 0.0 2.0 7.0 0.5× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png The icon for the "ink" effect. TypeIcon(Water).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Punch SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(True).png HitboxTableIcon(False).png