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Ike (SSBU)/Neutral attack/Hit 3

< Ike (SSBU)‎ | Neutral attack
Revision as of 19:48, July 17, 2022 by DrakRoar (talk | contribs) (→‎Hitboxes)
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Hitbox visualization for Ike's jab 3
Hitbox visualization showing Ike's third jab.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 7.0% 0   Forward 60 100 0   4.0 sword 0.0 12.0 -2.0 2.0× 1.0× 0%               Ike Hit   All All            
1 0 0 7.0% 0   Forward 60 100 0   4.0 sword 0.0 9.0 -2.0 2.0× 1.0× 0%               Ike Hit   All All            
2 0 0 7.0% 0   Forward 60 100 0   4.0 sword 0.0 5.0 -2.0 2.0× 1.0× 0%               Ike Hit   All All            
3 0 0 7.0% 0   Forward 60 100 0   3.3 sword 0.0 1.0 0.0 2.0× 1.0× 0%               Ike Hit   All All            

TimingEdit

Hitboxes 5-8
Interruptible 41
Animation length 61
                                                                                                                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible