Ike (SSB4)/Neutral attack/Hit 3
From SmashWiki, the Super Smash Bros. wiki
< Ike (SSB4) | Neutral attack
Jump to navigationJump to search
Overview[edit]
Update history[edit]
1.0.4/
1.0.0
Startup lag (frame 8 → 6).
Total duration (FAF 40 → 39).
Startup lag/duration (frames 6-8 → 5-8). This notably allows the move to hit considerably higher.
Hilt hitbox size (2.5u → 3.3u).
Hitboxes[edit]
Timing[edit]
Hitboxes | 5-8 |
---|---|
Animation length | 38 |
Interruptible | 40 |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() |
![]() Lag time |
![]() Hitbox |
|