Ike (SSB4)/Forward aerial: Difference between revisions
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SuperSqank (talk | contribs) m (→Attack) |
m (Text replacement - "== ([^=])" to "== $1") |
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1''' | '''{{GameIcon|ssb4-3ds}} [[1.0.4]]/{{GameIcon|ssb4-wiiu}} 1.0.1''' | ||
*{{buff|Startup lag (frame 16 → 13).}} | *{{buff|Startup lag (frame 16 → 13).}} | ||
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==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Revision as of 21:41, April 12, 2022
Update history
1.0.4/ 1.0.1
- Startup lag (frame 16 → 13).
- Ending lag (FAF 60 → 56).
- Duration (frames 16-20 → 13-16).
- Initial auto-cancel (frames 1-5 → 1).
- Ending auto-cancel (frame 42 → 38) (can now short hop auto-cancel).
- Hitbox sizes (4.5u/4.5u/4.5u → 5u/5u/5u).
- Far hitboxes y offsets (9.5/6.5 → 9/6.2).
- Startup lag/duration (frames 13-16 → 12-16).
- Landing lag (20 frames → 18).
- Hitboxes y offsets (9/6.2/4 → 10.5/6.75/3).
- Damage (12% → 13%).
- Far hitboxes y offsets (10.5/6.75 → 12/7.5).
Hitboxes
Timing
Attack
Initial autocancel | 1 |
---|---|
Hitboxes | 12-16 |
Ending autocancel | 38- |
Animation length | 55 |
Interruptible | 56 |
Landing lag
Animation length | 18 |
---|
Lag time |
Hitbox |
Autocancel |
|