Fox (SSB4)/Up tilt: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:FoxUpTilt.gif|thumb|270px|Hitbox visualization showing Fox's up tilt.]] | [[File:FoxUpTilt.gif|thumb|270px|Hitbox visualization showing Fox's up tilt.]] | ||
==Overview== | ==Overview== | ||
{{competitive expertise}} | {{competitive expertise}} |
Revision as of 21:25, January 4, 2018
Overview
A scorpion kick. One of Fox's most useful combo tools, as it can link into itself at low percents, as well as combo into various aerials depending on the enemy's percent. This is also affected by which part of the hitbox connects; the front hitbox is weaker than the back hitbox. This hit has followup potential for a larger percent range than the latter, but it has notably less reach. The attack can also be useful in the neutral game when combined with perfect pivoting. Finally, the move can 2-frame opponents that are attempting to grab the ledge.
Hitboxes
Timing
Phase | Time |
---|---|
Clean hit | 3-5 |
Late hit | 6-7 |
Interruptible | 28 |
Animation length | 32 |
Lag time |
Hitbox |
Interruptible |
|