Hitbox visualization for Dr. Mario's up tilt
Hitbox visualization showing Dr.Mario's up tilt.
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OverviewEdit

HitboxesEdit

The damage values are listed as coded in the game's scripts, without Dr. Mario's 1.176× damage multiplier.

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 6.3% 0   Standard 28 130 0   3.5 head -0.5 -0.8 0.2 1.0× 1.0× 0%               Punch   All All            
1 0 0 6.3% 0   Standard 28 130 0   4.2 arml 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
2 0 0 6.3% 0   Standard 28 130 0   5.0 arml 4.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

Hitboxes 5-11
Interruptible 30
Animation length 51
                                                                                                     
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Interruptible