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Dr. Mario (SSBU)/Up aerial

< Dr. Mario (SSBU)
Revision as of 18:04, December 16, 2019 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|370px|Hitbox visualization showing Dr. Mario's up aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHitbo...)
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Hitbox visualization for Dr. Mario's up air
Hitbox visualization showing Dr. Mario's up aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.7% 0   Standard 10 114 0   4.4 legr 1.2 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 8.7% 0   Standard 10 114 0   5.5 kneer 3.8 0.0 0.0 1.0× 1.0× 0%               Kick   All All            
The damage values are untouched before being affected by Dr. Mario's damage multiplier.

Timing

Attack

Initial autocancel 1
Hitboxes 4-7
Ending autocancel 17-
Interruptible 31
Animation length 39
                                                                             
                                                                             

Landing lag

Animation length 8
               
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible