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Dr. Mario (SSBU)/Down aerial

< Dr. Mario (SSBU)
Revision as of 18:14, December 16, 2019 by Zeckemyro (talk | contribs) (New Page: {{ArticleIcons|ssbu=y}} thumb|370px|Hitbox visualization showing Dr. Mario's down aerial. {{competitive expertise}} ==Overview== ==Hitboxes== {{UltimateHit...)
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Hitbox visualization for Dr. Mario's down aerial.
Hitbox visualization showing Dr. Mario's down aerial.
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Overview

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 12.0% 0   Standard 10 100 0   5.2 top 0.0 -2.0 0.0 1.0× 1.0× 0%               Kick   All All            
1 0 0 12.0% 0   Standard 10 100 0   4.5 top 0.0 2.5 0.0 1.0× 1.0× 0%               Kick   All All            
The damage values are untouched before being affected by Dr. Mario's damage multiplier.

Timing

Attack

Initial autocancel 1-5
Hitboxes 16-17
Ending autocancel 35-
Interruptible 45
Animation length 59
                                                                                                                     
                                                                                                                     

Landing lag

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible