Diddy Kong (SSB4)/Down tilt: Difference between revisions
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==Update history== | ==Update history== | ||
'''{{GameIcon|ssb4}} [[1.0.8]]''' | '''{{GameIcon|ssb4}} [[1.0.8]]''' | ||
*{{change|Damage (6% → 5.5%).}} | *{{change|Damage (6% → 5.5%).}} | ||
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==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
{{SSB4HitboxTableRow | {{SSB4HitboxTableRow |
Latest revision as of 21:43, April 12, 2022
Overview[edit]
Diddy Kong's down tilt is a very powerful move in his vast toolset. Usually followed up from a banana toss, down tilt adds extra damage and can be comboed into pretty much anything up to 200% on most characters. Diddy's down tilt to up smash is a bread and butter combo for Diddy Kong and is one of his most reliable kill confirms.
Update history[edit]
- Damage (6% → 5.5%).
- Nearest hitbox with a 40° launch angle removed.
Hitboxes[edit]
Timing[edit]
Hitboxes | 4-5 |
---|---|
Interruptible | 19 |
Animation length | 28 |
Lag time |
Hitbox |
Interruptible |
|