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Crush: Difference between revisions

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m (→‎Gallery: This tag is better for gifs.)
(Words I still can't spell: "Emissary". Also, thanks for removing the incomplete tag despite the fact that it was obvious the page was incomplete...)
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{{ArticleIcons|ssbb=y|ssb4=y}}
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{{video|GIF of getting crushed on the Pirate Ship in ''Brawl''; GIF of being crushed in Midgar}}
[[File:Crush.gif|thumb|{{SSBB|Samus}} is crushed in [[The Research Facility (Part II)]].]]
[[File:Crush.gif|thumb|{{SSBB|Samus}} is crushed in [[The Research Facility (Part II)]].]]
'''Crushing''' is an uncommon method of being [[KO]]ed, which involves the player's character being stuck between two solid platforms that move into each other; if players are unable to move out of the way from the common collision point of the two platforms, then they will be crushed when the two platforms meet. This results in an [[one-hit KO|instant KO]] without passing the [[blast line]]. This only occurs in various stages in the [[Subspace Emissary]] in ''Super Smash Bros. Brawl'', the [[Pirate Ship]] in ''Brawl'', and [[Midgar]] in ''Super Smash Bros. 4.''
'''Crushing''' is an uncommon method of being [[KO]]ed, which involves the player's character being stuck between two solid platforms that move into each other; if players are unable to move out of the way from the common collision point of the two platforms, then they will be crushed when the two platforms meet. This results in an [[one-hit KO|instant KO]], without passing the [[blast line]] and without regards to the player's accumulated [[damage]].


The way to get crushed on the [[Pirate Ship]] stage in ''Brawl'' is at the moment right before the ship crashes onto a rocky island. If players jump off the ship onto the rightmost edge of the island before the ship crashes into it, they can be crushed by the collision between the island and the ship. This is somewhat difficult to pull off, as touching the hull of the ship before the collision will result in getting [[meteor smash]]ed instead. In {{forwiiu}}, it appears as a DLC stage, and instead of being crushed, players will be [[spike]]d and will ricochet off the rock and be [[KO]]'d across the upper blast line.
==Stages with crushing==
{{incomplete|List of SSE stages that have crushes.}}
Thus far, only two versus stages in the series feature crushes: ''[[Super Smash Bros. Brawl]]'s'' [[Pirate Ship]] and {{forwiiu}}'s [[Midgar]].  


In ''[[SSB4]]'', the player can be crushed in [[Midgar]] if they are caught in between the two halves of the main platform when they come back together after [[Odin]] slices it.
On Pirate Ship, players can be crushed when the ship crashes onto the rocky island. If players jump off the ship onto the rightmost edge of the island just before the ship can actually crash into it, then they will be crushed by the collision between the island and the ship. This crush, however, is difficult to perform, as touching the hull of the ship before the collision will result in getting  [[meteor smash]]ed instead. While the stage returned in the Wii U version of ''Smash 4'' as a [[DLC]] stage, the crush was removed; instead, players are spiked by the ship and ricochet off the island, resulting in a KO across the upper [[blast line]].


==Gallery==
In Midgar, summoning [[Odin]] via Summon Materia on the stage will cause him to slice the stage in half. After some time, the two halves of the stage will come back together; players stuck in between these two halves will be crushed.
{{video|GIF of getting crushed on the Pirate Ship in ''Brawl''; GIF of being crushed in Midgar}}
 
<gallery>
Outside of the above, ''Brawl's'' [[Subspace Emissary]] features several levels with crushes in them; owing to the mode's focus on platforming, the player is tasked with correctly timing their movements as to avoid these crushes.
Crushblast.jpg|Close-up of Samus being crushed
</gallery>


[[Category:Gameplay]]
[[Category:Gameplay]]

Revision as of 14:30, June 4, 2016

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The editor who added this tag suggests: GIF of getting crushed on the Pirate Ship in Brawl; GIF of being crushed in Midgar
If you have a good animated image for this article, upload it here.
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Crushing is an uncommon method of being KOed, which involves the player's character being stuck between two solid platforms that move into each other; if players are unable to move out of the way from the common collision point of the two platforms, then they will be crushed when the two platforms meet. This results in an instant KO, without passing the blast line and without regards to the player's accumulated damage.

Stages with crushing

An icon for denoting incomplete things.

Thus far, only two versus stages in the series feature crushes: Super Smash Bros. Brawl's Pirate Ship and Super Smash Bros. for Wii U's Midgar.

On Pirate Ship, players can be crushed when the ship crashes onto the rocky island. If players jump off the ship onto the rightmost edge of the island just before the ship can actually crash into it, then they will be crushed by the collision between the island and the ship. This crush, however, is difficult to perform, as touching the hull of the ship before the collision will result in getting meteor smashed instead. While the stage returned in the Wii U version of Smash 4 as a DLC stage, the crush was removed; instead, players are spiked by the ship and ricochet off the island, resulting in a KO across the upper blast line.

In Midgar, summoning Odin via Summon Materia on the stage will cause him to slice the stage in half. After some time, the two halves of the stage will come back together; players stuck in between these two halves will be crushed.

Outside of the above, Brawl's Subspace Emissary features several levels with crushes in them; owing to the mode's focus on platforming, the player is tasked with correctly timing their movements as to avoid these crushes.