Bowser (SSBB)/Up throw: Difference between revisions
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(New Page: {{ArticleIcons|ssbb=y}} ==Overview== {{competitive expertise}} ==Throw and Hitbox Data== ===Hitbox=== {{BrawlHitboxTableHeader|special=y}} {{BrawlSpecialHitboxTableRow |bn=4 |id=0 |dam...) |
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==Overview== | ==Overview== | ||
Tosses the opponent upwards, retreats into his shell, and spins, damaging the opponent with his spikes. The [[damage]] also applies to bystanders. Deals decent damage overall, but the throw always deals [[set knockback]], making it incapable of scoring [[KO|KOs]] by itself. | |||
==Throw and Hitbox Data== | ==Throw and Hitbox Data== | ||
===Hitbox=== | ===Hitbox=== | ||
Line 38: | Line 38: | ||
|fkv=120 | |fkv=120 | ||
|bn=0 | |bn=0 | ||
|noff= | |noff=true | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal | ||
Line 54: | Line 56: | ||
|fkv=0 | |fkv=0 | ||
|bn=0 | |bn=0 | ||
|noff= | |noff=true | ||
|ff= | |trip=0 | ||
|ff=60000 | |||
|sdi=60000 | |||
|type=Throwing | |type=Throwing | ||
|effect=Normal | |effect=Normal | ||
Line 62: | Line 66: | ||
}} | }} | ||
|} | |} | ||
==Timing== | ==Timing== | ||
{|class="wikitable" | {|class="wikitable" |
Latest revision as of 15:33, January 11, 2021
Overview[edit]
Tosses the opponent upwards, retreats into his shell, and spins, damaging the opponent with his spikes. The damage also applies to bystanders. Deals decent damage overall, but the throw always deals set knockback, making it incapable of scoring KOs by itself.
Throw and Hitbox Data[edit]
Hitbox[edit]
Throw[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | SDIx | FFx | T% | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
0 | 2% | Forwards | 0 | 100 | 120 | 0 | 1.0x | None | 0% | Punch | |||
1 | 3% | Forwards | 40 | 100 | 0 | 0 | 1.0x | None | 0% | None |
Timing[edit]
Invincibility | 1-8 |
---|---|
Hits 1-8 | 21-24, 25-28, 29-32, 33-36, 37-40, 41-44, 45-48, 49-52 |
Throw Release | 53 |
Animation length | 69 |
Lag time |
Hitbox |
Hitbox change |
Vulnerable |
Invincible |
Throw point |
|