Bayonetta (SSB4)/Neutral attack/Hit 1: Difference between revisions
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[[File:BayonettaJab1SSB4.gif|thumb|270px|Hitbox visualization showing Bayonetta's first jab.]] | |||
==Overview== | ==Overview== | ||
{{ | Performs a forward strike which combos into the following neutral attacks. Since it's active on frame 9, it is the third slowest [[neutral attack]] in the game, behind {{SSB4|King Dedede}} and {{SSB4|Zelda}}'s. The next inputs would be [[Bayonetta (SSB4)/Neutral attack/Hit 2|another hit]], then [[Bayonetta (SSB4)/Neutral attack/Hit 3|another]], before an [[Bayonetta (SSB4)/Neutral attack/Infinite|infinite attack]]. | ||
==Hitboxes== | ==Hitboxes== | ||
{{SSB4HitboxTableHeader}} | {{SSB4HitboxTableHeader}} | ||
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|slvl=S | |slvl=S | ||
}} | }} | ||
{{HitboxTableRowNote|All hitboxes | {{HitboxTableRowNote|All hitboxes use weight-independent knockback.|24}} | ||
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Latest revision as of 12:17, February 15, 2022
Overview[edit]
Performs a forward strike which combos into the following neutral attacks. Since it's active on frame 9, it is the third slowest neutral attack in the game, behind King Dedede and Zelda's. The next inputs would be another hit, then another, before an infinite attack.
Hitboxes[edit]
Timing[edit]
Hitboxes | 9-12 |
---|---|
Earliest continuable | 15 |
Interruptible | 26 |
Animation length | 53 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|