SSBU Icon.png

Banjo & Kazooie (SSBU)/Up special

From SmashWiki, the Super Smash Bros. wiki
< Banjo & Kazooie (SSBU)
Revision as of 19:51, April 1, 2021 by Serpent King (talk | contribs) (Serpent King moved page Kazooie (SSBU)/Up special to Banjo & Kazooie (SSBU)/Up special over redirect: AFD Cleanup)
Jump to navigationJump to search
Hitbox visualization showing Banjo & Kazooie's up special, Shock Spring Jump.

Overview

This move is called Shock Spring Jump. Banjo & Kazooie spawn a Shock Spring Pad beneath them to propel themselves upward. The longer the special button is held, the more height they gain. Slows the duo's descent upon starting up if used in the air. Midair jumps and air dodges are still usable, as the duo are not rendered helpless. In the air, the pad itself acts as a projectile after its use like Spring Jump's spring, which can gimp recoveries; unlike that move, however, a grounded Shock Spring Pad cannot be reused by opponents or the duo.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 3.0% 0 AngleIcon46.png Standard 40 70 0 HitboxTableIcon(False).png 2.0 top 0.0 2.2 3.2 to -3.2 1.0× 1.0× 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png EffectIcon(Normal).png TypeIcon(Weapon).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png S Kick SpecialsDirect.png All All HitboxTableIcon(Blockable).png HitboxTableIcon(Unreflectable).png HitboxTableIcon(Unabsorbable).png HitboxTableIcon(False).png HitboxTableIcon(False).png HitboxTableIcon(False).png