Banjo & Kazooie (SSBU)/Neutral attack/Hit 3: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|430px|Hitbox visualization showing Banjo & Kazooie's third jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ultima...) |
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:Banjo&KazooieJab3.gif|thumb| | [[File:Banjo&KazooieJab3.gif|thumb|320px|Hitbox visualization showing Banjo & Kazooie's third jab.]] | ||
==Overview== | |||
{{competitive expertise}} | {{competitive expertise}} | ||
An uppercut to complete Banjo's claw swipe. After the [[../Hit 2|previous jab]], the player may choose to use this attack, or use [[../Infinite|Kazooie's rapid jab]]. This finisher usually deals less damage, but send opponents at a more vertical angle, than said rapid jab. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
Line 9: | Line 12: | ||
|damage=3.8% | |damage=3.8% | ||
|angle=74 | |angle=74 | ||
|af=3 | |||
|bk=72 | |bk=72 | ||
|ks=98 | |ks=98 | ||
Line 27: | Line 31: | ||
|damage=3.8% | |damage=3.8% | ||
|angle=74 | |angle=74 | ||
|af=3 | |||
|bk=72 | |bk=72 | ||
|ks=98 | |ks=98 | ||
Line 45: | Line 50: | ||
|damage=3.8% | |damage=3.8% | ||
|angle=74 | |angle=74 | ||
|af=3 | |||
|bk=72 | |bk=72 | ||
|ks=98 | |ks=98 | ||
Line 52: | Line 58: | ||
|xpos=0.0 | |xpos=0.0 | ||
|ypos=6.0 | |ypos=6.0 | ||
|zpos= | |zpos=14.8 | ||
|ff=2.0 | |ff=2.0 | ||
|type=Hand | |type=Hand | ||
Line 63: | Line 69: | ||
|damage=3.8% | |damage=3.8% | ||
|angle=74 | |angle=74 | ||
|af=3 | |||
|bk=72 | |bk=72 | ||
|ks=98 | |ks=98 | ||
Line 70: | Line 77: | ||
|xpos=4.2 | |xpos=4.2 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0. | |zpos=-0.8 | ||
|ff=2.0 | |ff=2.0 | ||
|type=Hand | |type=Hand |
Latest revision as of 17:07, January 27, 2022
Overview[edit]
An uppercut to complete Banjo's claw swipe. After the previous jab, the player may choose to use this attack, or use Kazooie's rapid jab. This finisher usually deals less damage, but send opponents at a more vertical angle, than said rapid jab.
Hitboxes[edit]
Timing[edit]
Hitboxes | 5-7 |
---|---|
Interruptible | 32 |
Animation length | 63 |
Lag time |
Hitbox |
Interruptible |
|