Banjo & Kazooie (SSBU)/Neutral attack/Hit 2: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (Making links even shorter) |
No edit summary |
||
Line 1: | Line 1: | ||
{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:Banjo&KazooieJab2.gif|thumb| | [[File:Banjo&KazooieJab2.gif|thumb|320px|Hitbox visualization showing Banjo & Kazooie's second jab.]] | ||
==Overview== | ==Overview== | ||
Line 12: | Line 12: | ||
|damage=2.2% | |damage=2.2% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=22 | |bk=22 | ||
|ks=26 | |ks=26 | ||
Line 31: | Line 32: | ||
|damage=2.2% | |damage=2.2% | ||
|angle=361 | |angle=361 | ||
|af=3 | |||
|bk=20 | |bk=20 | ||
|ks=26 | |ks=26 | ||
Line 50: | Line 52: | ||
|damage=2.2% | |damage=2.2% | ||
|angle=180 | |angle=180 | ||
|af=3 | |||
|bk=26 | |bk=26 | ||
|ks=24 | |ks=24 |
Revision as of 17:05, January 27, 2022
Overview
Banjo’s Claw Swipe. It is similar to the first jab, also coming out on frame 4, but uses Banjo's other claw. It can then be followed by a launching jab, or Kazooie's rapid jab.
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 10 |
Interruptible | 25 |
Animation length | 45 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|