Banjo & Kazooie (SSBU)/Neutral attack/Hit 1: Difference between revisions
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(→Overview: I don't know where the idea came from that you could go 1-2-3-infinite with Kazooie, but I'm here to correct that error) |
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==Overview== | ==Overview== | ||
Banjo's '''Claw Swipe'''. | Banjo's '''Claw Swipe'''. Coming out on frame 4, this is the duo's fastest attack overall. It can be followed by {{Mvsub|Banjo & Kazooie|SSBU|Neutral attack/Hit 2|alt=another jab}}, then {{Mvsub|Banjo & Kazooie|SSBU|Neutral attack/Hit 3|alt=a launching jab}} or a {{Mvsub|Banjo & Kazooie|SSBU|Neutral attack/Infinite|alt=rapid jab}}. | ||
==Hitboxes== | ==Hitboxes== |
Revision as of 10:26, July 12, 2021
Overview
Banjo's Claw Swipe. Coming out on frame 4, this is the duo's fastest attack overall. It can be followed by another jab, then a launching jab or a rapid jab.
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 8 |
Interruptible | 28 |
Animation length | 41 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|