Banjo & Kazooie (SSBU)/Neutral attack/Hit 1: Difference between revisions
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(New Page: {{ArticleIcons|ssbu=y}} thumb|430px|Hitbox visualization showing Banjo & Kazooie's first jab. {{competitive expertise}} ==Overview== ==Hitboxes== {{Ultima...) |
Raul Retana (talk | contribs) m (Added hitstun, and, yes the farthest hit doesn't deal extra hitstun) |
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Line 5: | Line 5: | ||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} | ||
! Hitstun | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=0 | |id=0 | ||
Line 23: | Line 24: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+5''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=1 | |id=1 | ||
Line 41: | Line 43: | ||
|slvl=S | |slvl=S | ||
}} | }} | ||
|'''+5''' frames | |||
{{UltimateHitboxTableRow | {{UltimateHitboxTableRow | ||
|id=2 | |id=2 |
Revision as of 16:48, July 7, 2020
Overview
Hitboxes
Timing
Hitboxes | 4-6 |
---|---|
Earliest continuable | 8 |
Interruptible | 28 |
Animation length | 41 |
Lag time |
Hitbox |
Earliest continuable point |
Interruptible |
|