Banjo & Kazooie (SSBU)/Forward smash: Difference between revisions
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{{ArticleIcons|ssbu=y}} | {{ArticleIcons|ssbu=y}} | ||
[[File:Banjo&KazooieFSmash.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's forward smash.]] | [[File:Banjo&KazooieFSmash.gif|thumb|450px|Hitbox visualization showing Banjo & Kazooie's forward smash.]] | ||
==Overview== | ==Overview== | ||
The '''Breegull Bash'''. Moderately slow (19 frames) and has high [[ending lag]], but very powerful, [[KO|KOing]] at around 100% from center-stage. Its [[hitbox]] is wide enough to hit aerial opponents diagonally above the duo, making it particularly useful for catching opponents on platforms, such as [[Dream Land (SSB)|Dream Land]] and [[Pokémon Stadium]]. | |||
==Hitboxes== | ==Hitboxes== | ||
{{UltimateHitboxTableHeader}} | {{UltimateHitboxTableHeader}} |
Revision as of 17:44, January 12, 2021
Overview
The Breegull Bash. Moderately slow (19 frames) and has high ending lag, but very powerful, KOing at around 100% from center-stage. Its hitbox is wide enough to hit aerial opponents diagonally above the duo, making it particularly useful for catching opponents on platforms, such as Dream Land and Pokémon Stadium.
Hitboxes
Timing
Charges between | 9-10 |
---|---|
Early hit | 19 |
Late hit | 20-21 |
Interruptible | 53 |
Animation length | 80 |
Lag time |
Charge interval |
Hitbox |
Hitbox change |
Interruptible |
|