ARMS Jump / ARM Hook: Difference between revisions
Aykrivwassup (talk | contribs) m (→Names in other languages: remove extra comma) Tag: Mobile edit |
(→Names in other languages: Added Chinese names. All names taken from Smash Ultimate.) |
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==Names in other languages== | ==Names in other languages== | ||
{{Langtable | {{Langtable | ||
|ja= {{ja|アームジャンプ |Āmu Janpu}} / {{ja|アームフック|Āmu Fukku}}, ''Arm Jump / Arm Hook'' | |ja={{ja|アームジャンプ |Āmu Janpu}} / {{ja|アームフック|Āmu Fukku}}, ''Arm Jump / Arm Hook'' | ||
|en= ARMS Jump / ARM Hook | |en=ARMS Jump / ARM Hook | ||
| | |fr=Saut à propulsion / bras-grappin | ||
| | |es=Salto elástico / Gancho elástico | ||
|de= Arms-Sprung / ARMS-Haken | |de=Arms-Sprung / ARMS-Haken | ||
|it= Salto ARMS / Gancio ARMS | |it=Salto ARMS / Gancio ARMS | ||
|nl= ARMS-sprong / ARMS-haak | |nl=ARMS-sprong / ARMS-haak | ||
|ru={{rollover|ARMS-прыжoк|ARMS-pryzhok|?}} / {{rollover|ARMS-хук|ARMS-khuk|?}} | |ru={{rollover|ARMS-прыжoк|ARMS-pryzhok|?}} / {{rollover|ARMS-хук|ARMS-khuk|?}} | ||
|ko={{rollover|ARM 점프|ARM Jeompeu|?}} / {{rollover|ARM 후크|ARM Hukeu|?}}, ''ARM Jump / ARM Hook'' | |ko={{rollover|ARM 점프|ARM Jeompeu|?}} / {{rollover|ARM 후크|ARM Hukeu|?}}, ''ARM Jump / ARM Hook'' | ||
|zh_cn={{rollover|ARM跳跃|ARM Tiàoyuè|?}} / {{rollover|ARM钩|ARM Gōu|?}} | |||
|zh_tw={{rollover|ARM跳躍|ARM Tiàoyuè|?}} / {{rollover|ARM鉤|ARM Gōu|?}} | |||
}} | }} | ||
Revision as of 02:49, January 17, 2021
ARMS Jump / ARM Hook | |
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{{{content1}}}
{{{content2}}} Min Min using ARMS Jump and ARM Hook in Ultimate. | |
User | Min Min |
Universe | ARMS |
ARMS Jump (アームジャンプ ) is Min Min's up special move in Super Smash Bros. Ultimate.
Overview
When used on the ground, Min Min will slam her fists on the ground in order to then leap into the air. Much like Shock Spring Jump, the height reached by the move depends on how long the player holds the button.
When used in the air, the move becomes ARM Hook (アームフック, Arm Hook), where Min Min will instead reach up with her left arm. If she is close to a ledge, her arm will act as a tether recovery. It can be used as an attack and deals respectable damage and knockback on its own (being able to KO past 120%), though it is difficult to use in combat due to its fixed angle.
Instructional quotes
Move List | On the ground, the ARMS boost the jump. In the air, the ARMS extend upward to attack or to grab on to an edge. |
Origin
While not specific techniques in the home series, ARMS Jump bears a resemblance to a similar high jump in one of Spring Man's victory poses and ARM Hook is a standard punch at a higher angle.