Jigglypuff (SSBU)/Forward throw
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Jigglypuff forward throw hurtbox and hitbox visualization | ||||
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Overview
Jigglypuff puffs up quickly, similarly to a balloon, launching the opponent in front of it and then deflates.
Update History
Forward throw launch angle altered (55° → 50°), now sending people into a more desirable angle for edge guarding.
Forward throw launches at a much lower angle (50° → 35°), greatly improving its edgeguarding ability.
Throw and Hitbox Data
Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
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Throw | |||||||||||||||||||||||
Throw | 0 | 5.0% | ![]() |
Forward | 103 | 30 | 0 | 0.0× | ![]() |
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Timing
Invincibility | 1-12 |
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Hitbox | 10-11 |
Throw Release | 12 |
Interruptible | 36 |
Animation length | 35 |
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![]() Lag time |
![]() Hitbox |
![]() Vulnerable |
![]() Invincible |
![]() ![]() Throw point |
![]() Interruptible |
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