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- to the system specifically for those tournaments, with a x0.85 for American tournaments and x1.25 for international tournaments. Furthermore, to accommodate27 KB (271 words) - 07:09, November 28, 2023
- Aerial hit 7 high/low hitbox set knockback (45 (high)/80 (low) → 60/50). Aerial hit 9 hitlag (1.8x → 2x). All hits except for the final hit are weight11 KB (343 words) - 14:19, May 9, 2024
- uses two extended hitboxes. Both of the hitboxes extend further (x offsets: 10/4.1 → 11/x stretch: 4; z offset: 1 → (2/-0.5)/z stretch: 2/-0.5), giving forward5 KB (141 words) - 16:30, July 18, 2023
- Game & Watch Forever! is the 45th event match of the 51 event matches in Super Smash Bros. Melee. The player controls a red Mr. Game & Watch and must win2 KB (124 words) - 16:16, November 20, 2022
- first two hits have lower hitlag (x1.0 (both) → x0.75 (hit 1)/x0.5 (hit 2)) and the second hit has a lower angle (45° → 30°) and lower base fixed knockback3 KB (133 words) - 17:24, July 31, 2022
- positioning (hitbox 1 front X-axis: 11 → 10, hitbox 2 front X/Y-axis: 20/7.5 → 19/7, hitbox 1 back X/Y-axis: 9/14.6 → 6.6/13.8, hitbox 2 back X/Y-axis: 16/17 → 15/161 KB (1,944 words) - 20:33, November 14, 2022
- third hits have a higher hitlag multiplier (1x/1.4x → 1.5x/1.6x (hit 1), 1x → 1.2x (hit 2), 1x/1.4x → 1.8x/2x (hit 3)), giving opponents more time to SDI59 KB (8,213 words) - 19:06, May 20, 2024
- → 35°), and both it and the farthest hitbox have reduced set knockback (62/45 → 47/30), allowing it to connect more reliably into the second hit. The second2 KB (75 words) - 16:43, January 30, 2022
- damage multiplier (1.3x → 1.5x). Space Pirate Rush’s dragging animation has a lower hitlag multiplier on its hitbox (0.8x → 0.5x). This shortens the amount1 KB (779 words) - 10:14, April 12, 2023
- towards specific regions. The X-Factor returns, but unlike the previous lists, players outside the Top 50 were counted for the X-Factor list. Additionally26 KB (409 words) - 10:51, April 12, 2023
- Final Smash Meter version of Puff Up has a higher knockback multiplier (x0.815 → x0.92). Peach Parasol's multi hits have reduced knockback (FKB: 180/1604 KB (2,950 words) - 14:11, November 10, 2023
- (scaling) → 30/97). Forward aerial has increased hitlag (0.5x (sweetspot)/0.5x/1x (sourspot) → 1.2x/0.8x). This makes it benefit from the introduction of frame73 KB (9,396 words) - 15:50, May 22, 2024
- base knockback on the clean hit (50 → 70), but less on the late hit (50 → 45), allowing it to lead more consistently into the second hit. The second hit5 KB (105 words) - 12:36, July 5, 2022
- and second hits of up smash hitlag: 0.75x → 1x. First and second hits of up smash SDI multiplier: 0.5x → 0.8x. Neutral aerial duration: frame 3-32 → 3-3047 KB (5,444 words) - 01:47, March 17, 2024
- the panelists referred to as "X-Factor", which follows a more similar approach to Melee It On Me's SSBMRank. A player's X-Factor is the difference between15 KB (440 words) - 20:10, December 4, 2023
- WWR v6, the X-Factor rankings made a return this season. The top 89 players who attended 3 or more WWR-ranked tournaments are ranked below. X-Factor List21 KB (137 words) - 13:50, September 12, 2023
- attack has less ending lag (FAF 45 → 40). Dash attack deals more knockback (70 (base), 50 (scaling) → 100/45 (clean), 45/30 → 100/30 (late)). Dash attack79 KB (8,864 words) - 07:59, May 16, 2024
- ranked #51. The following were confirmed to be on the X-Factor survey. Their positions on the X-Factor list are unknown as the list was not publicly released19 KB (391 words) - 17:25, April 2, 2024
- 5%/6.5%). Up throw's first seven hits have a lower hitlag multiplier (1x → 0.5x). This makes the throw faster to execute although it still remains extremely2 KB (1,812 words) - 14:03, August 9, 2017
- ranked #51. The following were confirmed to be on the X-Factor survey. Their positions on the X-Factor list are unknown as the list was not publicly released24 KB (382 words) - 19:56, May 3, 2024