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King Dedede (SSBU)/Neutral aerial

< King Dedede (SSBU)
Revision as of 17:27, December 22, 2022 by CanvasK (talk | contribs) (Undid edit by 76.226.68.43: No useful information. Should be more info than in the parent table)
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Hitbox visualization showing King Dedede's neutral aerial.
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OverviewEdit

HitboxesEdit

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Clean hit
0 0 0 12.0% 0   Standard 40 95 0   10.0 top 0.0 12.0 0.0 1.0× 1.0× 0%               Punch   All All            
Late hit
0 0 0 7.0% 0   Standard 40 95 0   6.0 top 0.0 8.0 0.0 1.0× 1.0× 0%               Punch   All All            

TimingEdit

AttackEdit

Initial autocancel 1-2
Clean hit 7-8
Late hit 9-29
Ending autocancel 35-
Interruptible 40
Animation length 39
                                                                             
                                                                             

Landing lagEdit

Interruptible 10
Animation length 15
                             
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
  
Hitbox change
 
Autocancel
 
Interruptible