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Kirby (SSBU)/Up special

< Kirby (SSBU)
Revision as of 00:40, April 15, 2020 by CanvasK (talk | contribs) (Replacing gif with existing one)
Hitbox visualization showing Kirby's up special, Final Cutter.
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Hitboxes

Attack

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Hit 1
0 0 0 5% 0   Standard 0 100 117   3.5 0 0.0 3.5 7.0 1.0× 1.3× 0%               Slash   All All            
1 0 0 5% 0   Standard 0 100 117   3.5 0 0.0 3.5 18.0 1.0× 1.3× 0%               Slash   All All            
2 0 0 5% 0   Standard 0 100 102   3.5 0 0.0 13.5 18.0 1.0× 1.3× 0%               Slash   All All            
3 0 0 5% 0   Standard 0 100 102   3.5 0 0.0 13.5 18.0 1.0× 1.3× 0%               Slash   All All            
Hit 2 (clean)
0 0 0 2% 0   Standard 0 100 100   6.5 25 0.0 9.0 0.0 1.0× 1.0× 0%               Slash   All All            
Hit 2 (late)
0 0 0 2% 0   Standard 30 180 0   6.0 25 0.0 9.0 0.0 1.0× 1.0× 0%               Slash   All All            

Cutter

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
Landing
0 0 0 5% 0   Standard 0 100 120   5.0 0 0.0 5.6 -5.6 1.0× 1.0× 0%               Slash   All All            
Projectile
0 0 0 6% 0   Standard 60 30 0   3.84 0 0.0 5.6 -5.6 1.0× 1.0× 0%               Slash   All All