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Luigi (SSBU)/Forward aerial

< Luigi (SSBU)
Revision as of 22:27, January 17, 2020 by Zeckemyro (talk | contribs)
Hitbox visualization showing Luigi's forward aerial.
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Overview

Swings his hand downwards, similarly to a karate chop. It has outstanding speed,on par with PAC-Man's forward aerial, and it's very good for combos and edgeguarding due to its average knockback, favourable angle and extremely low ending lag.

Hitboxes

ID Part Rehit rate Damage SD Angle Angle type BK KS FKV Set weight Radius Bone Offset SDI× T% Clang Rebound Effect Type G A Sound Direct Hit bits Hit part Blockable Reflectable Absorbable Flinchless No GFX Heedless
0 0 0 8.0% 0   Standard 30 80 0   5.8 arml 3.4 0.0 0.0 1.0× 1.0× 0%               Punch   All All            
1 0 0 8.0% 0   Standard 30 80 0   3.84 shoulderl 0.0 0.0 0.0 1.0× 1.0× 0%               Punch   All All            

Timing

Attack

Initial autocancel 1
Hitboxes 7-10
Ending autocancel 21-
Interruptible 24
Animation length 45
                                                                                         
                                                                                         

Landing lag

Animation length 13
                         
Legend (1 square = 1 frame)
 
Lag time
 
Hitbox
 
Autocancel
 
Interruptible