Stalling: Difference between revisions
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'''Stalling''' is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, as tournaments use timed stock matches. Stalling in a tourny will often have the smasher disqualified, though there are a few exceptions to this rule. Outside of tournaments, stalling is considered quite annoying, or even [[ | '''Stalling''' is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, as tournaments use timed stock matches. Stalling in a tourny will often have the smasher disqualified, though there are a few exceptions to this rule. Outside of tournaments, stalling is considered quite annoying, or even [[cheap]]. | ||
==Examples of Stalling== | ==Examples of Stalling== | ||
*Repeatedly using [[Homing Attack]] with Sonic or Kirby under a stage. | *Repeatedly using [[Homing Attack]] with [[Sonic (SSBB)|Sonic]] or [[Kirby (SSBB)|Kirby]] under a stage. | ||
*Using [[Peach Bomber]] repeatedly against a wall without gaining height. However, this technique can be used for recovery in tournaments. | *Using [[Peach Bomber]] repeatedly against a wall without gaining height. However, this technique can be used for [[recovery]] in tournaments. | ||
*Using [[Rising Pound]] repeatedly away from the other player. However, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments. | *Using [[Rising Pound]] repeatedly away from the other player. However, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments. | ||
*Using Meta Knight's [[Infinite Dimensional Cape]]. | *Using Meta Knight's [[Infinite Dimensional Cape]]. | ||
*The [[Luigi Ladder]]. | *The [[Luigi Ladder]]. | ||
*Using Meta Knight's two | *Using Meta Knight's two [[glide]]s under the stage. | ||
*Abusing Sonic's running speed to run away from foes. | *Abusing Sonic's running speed to run away from foes. | ||
*Using [[Fox Illusion]] and [[Falco Phantasm]] repeatedly. | *Using [[Fox Illusion]] and [[Falco Phantasm]] repeatedly. |
Revision as of 18:15, September 20, 2010
Stalling is defined as any action that deliberately avoids all fighting conflict to make the game unplayable. It involves the player using a move or technique to waste time, usually done in time matches or timed stock matches. Stalling is banned in tournaments, as tournaments use timed stock matches. Stalling in a tourny will often have the smasher disqualified, though there are a few exceptions to this rule. Outside of tournaments, stalling is considered quite annoying, or even cheap.
Examples of Stalling
- Repeatedly using Homing Attack with Sonic or Kirby under a stage.
- Using Peach Bomber repeatedly against a wall without gaining height. However, this technique can be used for recovery in tournaments.
- Using Rising Pound repeatedly away from the other player. However, as with Peach Bomber, if this technique is being used for recovery, it is allowed in tournaments.
- Using Meta Knight's Infinite Dimensional Cape.
- The Luigi Ladder.
- Using Meta Knight's two glides under the stage.
- Abusing Sonic's running speed to run away from foes.
- Using Fox Illusion and Falco Phantasm repeatedly.
- Hanging on to the ledge and re-grabbing the ledge for prolonged periods of time (planking).