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Shuttle Loop: Difference between revisions

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{{Infobox Special Move
{{Infobox Special Move
|name=Shuttle Loop
|name=Shuttle Loop
|image=[[File:SSB4 - Shuttle Loop.jpg|200px|]]
|image=[[File:SSB4 - Shuttle Loop.jpg|250px]]
|caption= Shuttle Loop in {{forwiiu}}.
|caption= Shuttle Loop in {{forwiiu}}.
|user=[[Meta Knight]]
|user=[[Meta Knight]]
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|interwikipage=Shuttle Loop
|interwikipage=Shuttle Loop
}}
}}
[[File:shuttleloop.jpg|thumb|150px|Meta Knight performing the Shuttle Loop in ''[[Super Smash Bros. Brawl]]''.]]
'''Shuttle Loop''' ({{ja|シャトルループ}} ''Shattoru Rūpu'') is [[Meta Knight]]'s [[up special move]]. Meta Knight jumps into the air with his sword pointed upwards, goes into a loop, and in ''[[Brawl]]'', glides forward with his blade extended.  
'''Shuttle Loop''' ({{ja|シャトルループ}} ''Shattoru Rūpu'') is [[Meta Knight]]'s [[up special move]]. Meta Knight jumps into the air with his sword pointed upwards, goes into a loop, and in ''[[Brawl]]'', glides forward with his blade extended.  


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{{recent release}}
{{recent release}}
In ''Super Smash Bros. 4'', the attack no longer cancels into a glide; however, it gains significantly more distance and hits twice. This version is similar to the original Shuttle Loop that [[wikirby:Wing|Wing Kirby]] performs, in that it hits twice and only sends Kirby a short distance forward rather than a glide.
In ''Super Smash Bros. 4'', the attack no longer cancels into a glide; however, it gains significantly more distance and hits twice. This version is similar to the original Shuttle Loop that [[wikirby:Wing|Wing Kirby]] performs, in that it hits twice and only sends Kirby a short distance forward rather than a glide.
====Customization====
Shuttle Loop has two custom variants - Shuttle Flight and Shuttle Dive. Shuttle Flight increases the [[startup]] of the move, but makes the angle Meta Knight travels at much more horizontal, allowing him to cover more distance. Shuttle Dive replaces the guaranteed second hit with a second hit that is more powerful, as well as increased vertical height, though it has a different startup animation that lasts longer and removes the initial hit, making the move harder to KO with.
<gallery>
Shuttle Flight Launch.jpg|Shuttle Flight launching in {{for3ds}}.
Shuttle Flight Glide.jpg|Shuttle Flight's glide.
Shuttle Dive Launch.jpg|Shuttle Dive launching in {{for3ds}}.
Shuttle Dive Glide.jpg|Shuttle Dive's glide.
</gallery>


==Description from the Instruction Booklet==
==Description from the Instruction Booklet==
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==Origin==
==Origin==
Shuttle Loop was used by Kirby in the SNES game ''[[Kirby Super Star]]'' when he received the Wing ability. The only differences are that it didn't make Kirby glide and it lacked the sword. In addition, the Wing ability's attack required the player to toss an enemy first.
Shuttle Loop was used by Kirby in the SNES game ''[[Kirby Super Star]]'' when he received the Wing ability. The only differences are that it didn't make Kirby glide and it lacked the sword. In addition, the Wing ability's attack required the player to toss an enemy first.
==Gallery==
<gallery>
shuttleloop.jpg|Meta Knight performing Shuttle Loop in ''Brawl''.
Shuttle Loop Launch SSB4.jpg|Meta Knight launching with Shuttle Loop in {{for3ds}}.
Shuttle Loop Glide SSB4.jpg|Meta Knight gliding with Shuttle Loop in {{for3ds}}.
</gallery>


==Trivia==
==Trivia==

Revision as of 17:33, September 20, 2014

Shuttle Loop
SSB4 - Shuttle Loop.jpg
Shuttle Loop in Super Smash Bros. for Wii U.
User Meta Knight
Universe Kirby
Article on WiKirby Shuttle Loop

Shuttle Loop (シャトルループ Shattoru Rūpu) is Meta Knight's up special move. Meta Knight jumps into the air with his sword pointed upwards, goes into a loop, and in Brawl, glides forward with his blade extended.

Overview

In Super Smash Bros. Brawl

The Shuttle Loop does 9% damage, and has good knockback, making it one of Meta Knight's finishing moves. Meta Knight's grounded Shuttle Loop has vertical knockback and invincibility frames at the beginning of the move, while the air version has strong horizontal knockback, being a solid edge-guarding move due its high base knockback. The initial upswing of the Shuttle Loop is mostly used at the end of Meta Knight's combos.

It should also be noted that the end of the Shuttle Loop attack automatically initiates a glide, which can be used in addition to the vertical recovery to add good horizontal recovery. In addition, because Meta Knight can do a quick attack to conclude a glide, the shuttle loop can be timed to do two consecutive attacks—the initial upswing, and the quick swing from the glide. The glide from this attack is slower than his regular glide, and allows better control.

Using Shuttle Loop while facing off of the edge can be quite dangerous, for unless the player quickly cancels the glide, he/she could easily glide right off the stage with no chance of recovery. Also, landing while in the glide puts Meta Knight on the floor, and the opponent can easily punish him. Using his glide attack or just pressing the special move button right before hitting the floor completely cancels the attack and landing lag, which leaves him in an ideal position to evade attacks or hit opponents.

In Super Smash Bros. 4

Current.png This page documents information about recently released content.
Information may change rapidly as it becomes available. All information in this article must be verifiable.

In Super Smash Bros. 4, the attack no longer cancels into a glide; however, it gains significantly more distance and hits twice. This version is similar to the original Shuttle Loop that Wing Kirby performs, in that it hits twice and only sends Kirby a short distance forward rather than a glide.

Customization

Shuttle Loop has two custom variants - Shuttle Flight and Shuttle Dive. Shuttle Flight increases the startup of the move, but makes the angle Meta Knight travels at much more horizontal, allowing him to cover more distance. Shuttle Dive replaces the guaranteed second hit with a second hit that is more powerful, as well as increased vertical height, though it has a different startup animation that lasts longer and removes the initial hit, making the move harder to KO with.

Description from the Instruction Booklet

Jump and flip in midair, then glide forwards.

Origin

Shuttle Loop was used by Kirby in the SNES game Kirby Super Star when he received the Wing ability. The only differences are that it didn't make Kirby glide and it lacked the sword. In addition, the Wing ability's attack required the player to toss an enemy first.

Gallery

Trivia

  • This move is also used by Meta Knight in the post-Brawl Kirby title, Kirby's Return to Dream Land.

See also

External links