Super Smash Bros. 4

Shulk (SSB4)/Neutral attack/Hit 3: Difference between revisions

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{{MvSubNavShulk|g=SSB4}}
{{MvSubNavShulk|g=SSB4}}
[[Category:Shulk (SSB4)]]
[[Category:Shulk (SSB4)]]
[[Category:Neutral attacks (SSB4)]]
[[Category:Neutral attacks (SSB4)]]

Revision as of 16:58, September 13, 2020

Hitbox visualization showing Shulk's jab 3.
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Hitboxes

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
Clean hit
0 0 5.3% 0 AngleIcon50.png 60 100 0 7.0 0 0.0 9.0 12.8 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png
Late hit
0 0 4.2% 0 AngleIcon70.png 70 100 0 7.0 0 0.0 15.0 12.8 1.0x 1.0x 0% HitboxTableIcon(Clang).png HitboxTableIcon(Rebound).png Sword (type) Slash (effect) HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Slash SpecialsDirect.png