Shulk (SSB4)/Neutral aerial

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SSB4 Icon.png
Hitbox visualization showing Shulk's neutral aerial.


Shulk swings the Monado in a circular, upward-arcing slash spanning from his upper leg to his head. It is Shulk's fastest aerial attack, coming out on frame 13, has a long hitbox duration, lasting a total of 17 frames, and has the least amount of landing lag out of all his aerials (10 frames, the same as air dodging - and by extension, wavedashing - in Melee). It is considered to be Shulk's best combo starter and approach tool, especially when combined with the Jump, Speed, and Buster Arts. However, due to its long-lasting hitbox and high ending lag, it is very risky to use off-stage, especially when fast falling, as it usually results in Shulk self-destructing.

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This move in SSB4 This move in SSBU Shulk's moveset
Neutral attack (1 · 2 · 3) · Forward tilt · Up tilt · Down tilt · Dash attack · Forward smash · Up smash · Down smash
Neutral aerial · Forward aerial · Back aerial · Up aerial · Down aerial
Grab · Pummel · Forward throw · Back throw · Up throw · Down throw
Floor attack (front) · Floor attack (back) · Floor attack (trip) · Edge attack
Neutral special (def · c1 · c2) · Side special (def · c1 · c2) · Up special (def · c1 · c2) · Down special (def · c1 · c2) · Final Smash