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Holy Water: Difference between revisions

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(→‎Origin: Added info about its hybrid nature, as well as a gif of how Richter uses the item.)
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Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil.
Real {{s|wikipedia|holy water}} is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil.
[[File:Castlevania Richter Holy Water.gif|thumb|left|Richter using the Holy Water in ''Castlevania: Rondo of Blood'']]In Smash its function is a hybrid of how it appears in Simon and Richter's games. The flame stays in one place like in Castlevania 1 through 4, but rather than being thrown in an arc, it is thrown directly downward at an angle, similar in Rondo of Blood and Symphony of the Night.
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Revision as of 13:37, September 26, 2018

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Holy Water
Holy Water
Simon and Richter using Holy Water in Ultimate.
Users Simon
Richter
Universe Castlevania

Holy Water (聖水, Holy Water) is the down special move for Simon and Richter.

Overview

The user throws in a flask of Holy Water in a downward arc, which deals a small amount of flame damage and knockback if it hits an opponent before it hits the ground. Upon making contact with the ground, the flask will burst, and create a pillar of fire similar to Arcfire.

Origin

Simon using the Holy Water in the original Castlevania.

Holy Water is a recurring sub-weapon in the Castlevania series. As with other sub-weapons, usage of Holy Water requires hearts, which act as ammo; the protagonist can keep throwing Holy Water until they either run out of hearts, die, or collect another sub-weapon. When thrown, it creates a pillar of fire which hits multiple times, so it can be used in conjunction with the whip to deal massive damage while locking the enemy in place.

Because Nintendo of America enforced censorship of religious material during the NES and SNES eras, the item was renamed in North America to Fire Bomb. Simon's Holy Water is colored red much like its appearance from Castlevania to Super Castlevania IV, while Richter's is colored blue like Castlevania Chronicles onwards. However, Richter is often shown utilizing a moving flame as opposed to a stationary one in his home series, and the Holy Water has a green color in Rondo of Blood.

Real holy water is water that has been blessed by a clergy member in a church for spiritual cleansing, baptism, or the warding off of evil.

Richter using the Holy Water in Castlevania: Rondo of Blood

In Smash its function is a hybrid of how it appears in Simon and Richter's games. The flame stays in one place like in Castlevania 1 through 4, but rather than being thrown in an arc, it is thrown directly downward at an angle, similar in Rondo of Blood and Symphony of the Night.

External Link