Mario (SSB4)/Neutral attack: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
==Overview== | ==Overview== | ||
Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a {{Mvsub|Mario| | Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a {{Mvsub|Mario|SSB4|forward smash}} or an {{Mvsub|Mario|SSB4|down smash}}. | ||
For technical data of each individual hit, see: | |||
*[[Mario (SSB4)/Neutral attack/Hit 1]] | |||
*[[Mario (SSB4)/Neutral attack/Hit 2]] | |||
*[[Mario (SSB4)/Neutral attack/Hit 3]] | |||
==Frame Data== | ==Frame Data== | ||
All data is measured in [[Frame|Frames]]. | All data is measured in [[Frame|Frames]]. | ||
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| 3 || 0-2 || 7 || 2 || 13 | | 3 || 0-2 || 7 || 2 || 13 | ||
|} | |} | ||
==External links== | ==External links== |
Revision as of 20:59, April 24, 2015
Overview
Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a forward smash or an down smash.
For technical data of each individual hit, see:
- Mario (SSB4)/Neutral attack/Hit 1
- Mario (SSB4)/Neutral attack/Hit 2
- Mario (SSB4)/Neutral attack/Hit 3
Frame Data
All data is measured in Frames.
Hit | Hitbox IDs | Starts at (within hit) | Lasts for | Endlag |
---|---|---|---|---|
1 | 0-2 | 2 | 2 | 6 |
2 | 0-2 | 2 | 2 | 6 |
3 | 0-2 | 7 | 2 | 13 |
External links
|