Brawl+: Difference between revisions

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m (Reverted edits by 173.88.153.165 (talk) to last version by Hatake91.)
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*No Auto [[Sweet spot (ledge)|sweetspot]] ledges.
*No Auto [[Sweet spot (ledge)|sweetspot]] ledges.
*Lag-less [[Edge|edges]].
*Lag-less [[Edge|edges]].
*There is no wavedashing or MAD (Melee Air Dodge)
*MAD ([[Air dodging #In Super Smash Bros. Melee|Melee air dodge]]), which enables [[Wavedashing]].


===Gameplay Tweaks===
===Gameplay Tweaks===
*Character balancing. -[[Captain Falcon (SSBB)|Captain Falcon]], for example, has been significantly improved.
*Character balancing. -[[Captain Falcon (SSBB)|Captain Falcon]], for example, has been significantly improved.
*Faster overall gameplay speed.
*Faster overall gameplay speed.
*Increased [[gravity]] (character specific).
*Increased [[gravity]].
*Increased [[hitstun]], allowing for truly inescapable [[Combo|combos]].
*Increased [[hitstun]], allowing for truly inescapable [[Combo|combos]].
*[[Tech]] window enlarged.
*[[Tech]] window enlarged.

Revision as of 19:00, April 5, 2009

Brawl+ is a working project designed to make various aspects of Brawl more competitive. It is only available by modifying the Wii with specific software. More information can be found on the Brawl+ FAQ at Smash World Forums.

Currently available modifications include (but are not limited to):

Features

Gameplay Tweaks