Ness (SSB4)/Back throw: Difference between revisions
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{{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:NussThrowBack.gif|thumb|270px|Hitbox visualization showing Ness's back throw.]] | |||
==Overview== | ==Overview== | ||
Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at | Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at 122% with optimal [[DI]] and without [[rage]]. | ||
== | ==Throw data== | ||
{{ | ==Throw data== | ||
{| | {{SSB4ThrowTableHeader}} | ||
{{SSB4ThrowTableRow | |||
|id=0 | |||
|damage=11% | |||
|af=3 | |||
|angle=45 | |||
|bk=15 | |||
|ks=130 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
{{SSB4ThrowTableRow | |||
|id=1 | |||
|damage=3% | |||
|af=3 | |||
|angle=361 | |||
|bk=60 | |||
|ks=100 | |||
|fkv=0 | |||
|bn=0 | |||
|noff=true | |||
|trip=0 | |||
|type=Throwing | |||
|effect=Normal | |||
|slvl=S | |||
|sfx=None | |||
}} | |||
|} | |||
==Timing== | |||
The speed of this throw depends on the opponent's [[weight]]. | |||
{{SSB4WeightBasedTableHeader}} | |||
|- | |- | ||
| | !Invincible | ||
|1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||'''1-18'''||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18||1-18 | |||
{{SSB4WeightBasedFrameRow|Throw|27|52}} | |||
{{SSB4WeightBasedFrameRow|Animation length|52|52}} | |||
|} | |} | ||
{{FrameStripStart}} | |||
|rowspan=2|'''Min (Jigglypuff)''' {{FrameStrip|t=Lag|c=22|e=LagThrowS}}{{FrameStrip|t=Lag|c=21|s=LagThrowE}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=25}}{{FrameStrip|t=Blank|c=16}} | |||
|- | |||
|rowspan=2|'''Baseline''' {{FrameStrip|t=Lag|c=26|e=LagThrowS}}{{FrameStrip|t=Lag|c=26|s=LagThrowE}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=34}}{{FrameStrip|t=Blank|c=7}} | |||
|- | |||
|rowspan=2|'''Max (Bowser)''' {{FrameStrip|t=Lag|c=30|e=LagThrowS}}{{FrameStrip|t=Lag|c=29|s=LagThrowE}} | |||
|- | |||
{{FrameStrip|t=Invincible|c=18}}{{FrameStrip|t=Vulnerable|c=41}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|throw=y|vulnerable=y|invincible=y}} | |||
{{MvSubNavNess|g=SSB4}} | {{MvSubNavNess|g=SSB4}} | ||
[[Category:Ness (SSB4)]] | [[Category:Ness (SSB4)]] | ||
[[Category:Back throws (SSB4)]] | [[Category:Back throws (SSB4)]] |
Latest revision as of 05:31, August 6, 2020
Overview[edit]
Ness psychokinetically swings the opponent overhead, then launches them diagonally upwards. Not only this is his strongest throw, but also by extension the strongest throw in the game by a considerable margin, reliably KOing even the heaviest characters at 122% with optimal DI and without rage.
Throw data[edit]
Throw data[edit]
ID | Damage | Angle | BK | KS | FKV | Bone | FFx | Type | Effect | Sound | |
---|---|---|---|---|---|---|---|---|---|---|---|
0 | 11% | Forwards | 15 | 130 | 0 | 0 | None | None | |||
1 | 3% | Forwards | 60 | 100 | 0 | 0 | None | None |
Timing[edit]
The speed of this throw depends on the opponent's weight.
※ | ||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Invincible | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 | 1-18 |
Throw | 22.76 | 23.55 | 23.69 | 23.95 | 24.22 | 24.35 | 24.48 | 24.61 | 24.88 | 25.01 | 25.54 | 25.67 | 25.81 | 26.07 | 26.2 | 26.34 | 26.47 | 26.6 | 26.73 | 26.87 | 27 | 27.27 | 27.4 | 27.53 | 27.8 | 27.93 | 28.06 | 28.72 | 29.12 | 29.52 | 29.92 | 30.98 |
Animation length | 43.68 | 45.24 | 45.5 | 46.02 | 46.54 | 46.8 | 47.06 | 47.32 | 47.84 | 48.1 | 49.14 | 49.4 | 49.66 | 50.18 | 50.44 | 50.7 | 50.96 | 51.22 | 51.48 | 51.74 | 52 | 52.52 | 52.78 | 53.04 | 53.56 | 53.82 | 54.08 | 55.38 | 56.16 | 56.94 | 57.72 | 59.8 |
Min (Jigglypuff) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Baseline | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Max (Bowser) | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Lag time |
Vulnerable |
Invincible |
Throw point |
|