Meta Knight (SSB4)/Up tilt: Difference between revisions
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{ArticleIcons|ssb4=y}} | {{ArticleIcons|ssb4=y}} | ||
[[File:MetaKnightUpTilt.gif|thumb|270px|Hitbox visualization showing Meta Knight's up tilt.]] | |||
{{technical data}} | {{technical data}} | ||
==Overview== | ==Overview== | ||
Meta Knight stabs upwards while spinning. His body has an active hitbox on the first frame, which can hit grounded opponents, and has excellent vertical reach. The move has a sweetspot at the tip that does more damage and knockback, though it has lost its KO potential from ''Brawl.'' Depending on positioning, the move can chain into itself and his up aerial. While the sweetspot is stronger, the sourspot has better follow-up potential. | Meta Knight stabs upwards while spinning. His body has an active hitbox on the first frame, which can hit grounded opponents, and has excellent vertical reach. The move has a sweetspot at the tip that does more damage and knockback, though it has lost its KO potential from ''Brawl.'' Depending on positioning, the move can chain into itself and his up aerial. While the sweetspot is stronger, the sourspot has better follow-up potential. | ||
==Update History== | |||
'''{{GameIcon|ssb4}} [[1.1.0]]''' | |||
*{{change|Up tilt's first hit's hitbox re-positions onto Meta Knight's body for 1 frame before reverting.}} | |||
==Hitboxes== | ==Hitboxes== | ||
{|class="wikitable | {{SSB4HitboxTableHeader}} | ||
{{HitboxTableTitle|Clean hit|24}} | |||
{{SSB4HitboxTableRow | |||
|} | |||
|id=0 | |||
|damage=7% | |||
|angle=95 | |||
|bk=60 | |||
|ks=90 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=23.9 to 20.5 | |||
|zpos=0.9 to 1.4 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=5% | |||
|angle=95 | |||
|bk=60 | |||
|ks=90 | |||
|fkv=0 | |||
|r=8.0 | |||
|bn=0 | |||
|xpos=0.0 | |||
|ypos=15.7 | |||
|zpos=2.2 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
{{HitboxTableTitle|Mid hit|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=7% | |||
|angle=95 | |||
|bk=60 | |||
|ks=90 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=25 | |||
|xpos=0.0 | |||
|ypos=7.5 to 4.0 | |||
|zpos=0.0 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=5% | |||
|angle=95 | |||
|bk=60 | |||
|ks=90 | |||
|fkv=0 | |||
|r=8.0 | |||
|bn=25 | |||
|xpos=0.0 | |||
|ypos=-1.0 | |||
|zpos=0.0 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
{{HitboxTableTitle|Late hit|42}} | |||
{{SSB4HitboxTableRow | |||
|id=0 | |||
|damage=7% | |||
|angle=95 | |||
|bk=60 | |||
|ks=90 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=25 | |||
|xpos=0.0 | |||
|ypos=7.5 to 4.0 | |||
|zpos=0.0 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
{{SSB4HitboxTableRow | |||
|id=1 | |||
|damage=6% | |||
|angle=85 | |||
|bk=35 | |||
|ks=120 | |||
|fkv=0 | |||
|r=5.5 | |||
|bn=25 | |||
|xpos=0.0 | |||
|ypos=-1.0 | |||
|zpos=0.0 | |||
|ff=1.2 | |||
|type=Sword | |||
|effect=Stab | |||
|sfx=Slash | |||
|slvl=M | |||
}} | |||
|} | |||
==Timing== | |||
{|class="wikitable" | |||
!Clean hit | |||
|8 | |||
|- | |- | ||
! | !Mid hit | ||
|- | |9-10 | ||
| | |- | ||
!Late hit | |||
|11-14 | |||
|- | |||
!Interruptible | |||
|35 | |||
|- | |||
!Animation length | |||
|45 | |||
|} | |} | ||
{{FrameStripStart}} | |||
{{FrameStrip|t=Lag|c=7}}{{FrameStrip|t=Hitbox|c=1|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=2|s=HitboxChangeE|e=HitboxChangeS}}{{FrameStrip|t=Hitbox|c=4|s=HitboxChangeE}}{{FrameStrip|t=Lag|c=20}}{{FrameStrip|t=Interruptible|c=11}} | |||
{{FrameStripEnd}} | |||
{{FrameIconLegend|lag=y|hitbox=y|hitboxchange=y|interruptible=y}} | |||
{{MvSubNavMetaKnight|g=SSB4}} | {{MvSubNavMetaKnight|g=SSB4}} | ||
[[Category:Meta Knight (SSB4)]] | |||
[[Category:Up tilts (SSB4)]] |
Latest revision as of 22:21, April 12, 2022
Overview[edit]
Meta Knight stabs upwards while spinning. His body has an active hitbox on the first frame, which can hit grounded opponents, and has excellent vertical reach. The move has a sweetspot at the tip that does more damage and knockback, though it has lost its KO potential from Brawl. Depending on positioning, the move can chain into itself and his up aerial. While the sweetspot is stronger, the sourspot has better follow-up potential.
Update History[edit]
- Up tilt's first hit's hitbox re-positions onto Meta Knight's body for 1 frame before reverting.
Hitboxes[edit]
Timing[edit]
Clean hit | 8 |
---|---|
Mid hit | 9-10 |
Late hit | 11-14 |
Interruptible | 35 |
Animation length | 45 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|