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Diddy Kong (SSB4)/Neutral special/Default: Difference between revisions

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===Peanut===
===Peanut===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow
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===Gun backfire===
===Gun backfire===
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableHeader}}
{{SSB4HitboxTableRow
{{SSB4HitboxTableRow

Latest revision as of 20:46, April 12, 2022

This article is about the hitbox visualization in Super Smash Bros. 4. For the move itself, see Peanut Popgun.
Hitbox visualization showing Diddy Kong's Peanut Popgun's explosion.
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Hitboxes[edit]

Peanut[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 3% 0 Sakurai angle 40 155 0 8.0 0 0.0 0.0 0.0 1.0x 1.0x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Typeless).png EffectIcon(Normal).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png M Explosion SpecialsIndirect.png

Gun backfire[edit]

ID Part Damage SD Angle BK KS FKV Radius Bone Offset SDIx T% Clang Rebound Type Effect G A Sound Direct
0 0 23% 0 Sakurai angle 30 92 0 8.2 0 0.0 8.5 7.0 1.0x 1.5x 0% HitboxTableIcon(NoClang).png HitboxTableIcon(NoRebound).png TypeIcon(Explosive).png EffectIcon(Flame).png HitboxTableIcon(GroundedTrue).png HitboxTableIcon(AerialTrue).png L Burn SpecialsIndirect.png