Zelda (SSB4)/Forward tilt: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
No edit summary |
m (Text replacement - "== ([^=])" to "== $1") |
||
(4 intermediate revisions by 3 users not shown) | |||
Line 14: | Line 14: | ||
{{competitive expertise}} | {{competitive expertise}} | ||
{{technical data}} | {{technical data}} | ||
==Update history== | |||
{{GameIcon|ssb4}} [[1.1.5]] | |||
*{{buff|Forward tilt startup and ending lag decreased: frame 12 (startup)/39 (ending lag) → 10/37. The Z position was also slightly increased to give it more reach: 3u → 3.5u.}} | |||
==Hitboxes== | ==Hitboxes== | ||
This attack can be angled up, forward, or down, but all three have the same properties. | This attack can be angled up, forward, or down, but all three have the same properties. | ||
Line 30: | Line 33: | ||
|r=4.0 | |r=4.0 | ||
|bn=17 | |bn=17 | ||
|xpos=3. | |xpos=3.5 | ||
|ypos=0.0 | |ypos=0.0 | ||
|zpos=0.0 | |zpos=0.0 | ||
Line 94: | Line 97: | ||
|- | |- | ||
!Animation length | !Animation length | ||
| | |47 | ||
|} | |} | ||
{{FrameStripStart}} | {{FrameStripStart}} | ||
{{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=27}}{{FrameStrip|t=Interruptible|c= | {{FrameStrip|t=Lag|c=9}}{{FrameStrip|t=Hitbox|c=2}}{{FrameStrip|t=Lag|c=27}}{{FrameStrip|t=Interruptible|c=9}} | ||
{{FrameStripEnd}} | {{FrameStripEnd}} | ||
Line 105: | Line 108: | ||
{{MvSubNavZelda|g=SSB4}} | {{MvSubNavZelda|g=SSB4}} | ||
[[Category:Zelda (SSB4)]] | [[Category:Zelda (SSB4)]] | ||
[[Category:Forward tilts (SSB4)]] |
Latest revision as of 02:03, April 13, 2022
Zelda forward tilt hitbox visualization | |
---|---|
↗ | |
→ | |
↘ |
Update history[edit]
- Forward tilt startup and ending lag decreased: frame 12 (startup)/39 (ending lag) → 10/37. The Z position was also slightly increased to give it more reach: 3u → 3.5u.
Hitboxes[edit]
This attack can be angled up, forward, or down, but all three have the same properties.
Timing[edit]
Hitbox | 10-11 |
---|---|
Interruptible | 39 |
Animation length | 47 |
Lag time |
Hitbox |
Interruptible |
|