List of updates (SSB4)/1.1.4 changelog: Difference between revisions
From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
(Undid edit by 75.23.182.81: See my previous reasons. Lighter does not mean a nerf. I need explanation.) |
(Don't assume that it's a nerf.) |
||
Line 66: | Line 66: | ||
=={{SSB4|Rosalina and Luma}}== | =={{SSB4|Rosalina and Luma}}== | ||
*{{ | *{{change|Weight slightly decreased|78|77.}} | ||
=={{SSB4|Roy}}== | =={{SSB4|Roy}}== | ||
Line 89: | Line 89: | ||
=={{SSB4|Zero Suit Samus}}== | =={{SSB4|Zero Suit Samus}}== | ||
*{{ | *{{change|Weight slightly decreased|81|80.}} | ||
==References== | ==References== | ||
[http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes] | [http://smashboards.com/threads/1-1-4-patch-notes.430023/ Smashboards 1.1.4 patch notes] |
Revision as of 11:39, February 5, 2016
Additions
- Bayonetta and Corrin can be downloaded from the Nintendo eShop, with the new Mii Fighter costumes.
- Umbra Clock Tower is included with the purchase of Bayonetta.
- Castle Siege and Coliseum have two new music tracks included with Corrin.
Bowser
- Dash attack damage: 10%/8% → 12%/10%.
- Up throw's knockback increased, reducing its combo potential.
Bowser Jr.
- Forward smash has less ending lag: frame 60 → frame 56
- Up smash has less ending lag: frame 63 → frame 57
- Down smash has less ending lag: frame 68 → frame 60
- Forward aerial damage: 8%/5% → 9%/7%
Falco
- Up smash hits one frame earlier (8 → 7), hits better against ducking opponents and has higher knockback growth.
- Down smash has higher knockback growth: 76 → 78.
Ganondorf
- Weight slightly increased: 112 → 113
Ike
- Neutral aerial damage: 9%/6% → 10%/7%.
- Forward aerial damage: 12% → 13%.
Kirby
- Weight slightly increased: 77 → 79.
Little Mac
- Up tilt has less startup (frame 5 → frame 4) and lasts one more frame (6 → 7).
- Up tilt angle: 85° → 88°
- Forward smash damage: 19%/17% (up and side), 22% (down) → 21%/18% (up and side), 24% (down)
- Forward smash knockback growth: 85 (up and side), 22 (down) → 81 (up and side), 21 (down)
- Up smash damage: 20%/15% → 21%/16%
- Down smash damage: 12% → 13%
- Down smash angle: 30° → 45° (no longer a semi-spike)
- Up throw angle: 85° → 80°
- Down throw angle: 85° → 80°
Lucina
- Neutral aerial first hit damage: 3.345% → 4.2%.
- Neutral aerial second hit damage: 7.6% → 8.5%.
- Forward aerial damage: 8.5% → 10.5%.
- Back aerial damage : 9.975% → 11.8%.
- Up aerial damage: 9.975% → 11.4%.
- Down aerial damage : 11.4%/13.3% → 12.3%/14.2%.
- Dancing Blade improved. The first hit hits one frame earlier (7 → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→ 41/31.
Marth
- Jab 1 IASA: 28 frames → 25.
- Forward tilt IASA: 36 frames → 33.
- Up tilt IASA: 36 frames → 33.
- Down tilt's tipper hitbox is slightly larger.
- Down smash IASA: 64 frames → 54.
- First hit of neutral aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively: 3%/4% → 3.5%/5%.
- Second hit of tipped neutral aerial deals 0.5% more damage. 9% → 9.5%.
- Forward aerial deals 1% and 1.5% more damage in both the sourspot and the tip respectively: 7%/10% → 8%/11.5%.
- Up aerial deals 0.5% and 1% more damage in both the sourspot and the tip respectively: 9%/12% → 9.5%/13%.
- All hits of down aerial deals 1% more damage: 11%/13%/14% → 12%/14%/15%.
- Dancing Blade improved. The first hit hits one frame earlier (7 → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→ 41/31.
Rosalina and Luma
- Weight slightly decreased: 78 → 77.
Roy
- Neutral aerial landing lag: 13 → 11
- Forward aerial landing lag: 15 → 13
- Up aerial landing lag: 16 → 14
- Back aerial landing lag: 19 → 16
- Down aerial landing lag: 28 → 23
- Double Edge Dance improved. The first hit hits one frame earlier (7 → 6), has one frame less of endlag both grounded and in the air (IASA: 42/32→ 41/31).
Sheik
- Weight slightly decreased: 85 → 84.
- Vanish's disappearance hitbox knockback scaling (104 → 102) and size are slightly decreased (14 → 13).
Sonic
- Weight: 95 → 94
Toon Link
- Back aerial landing lag: 22 → 17.
- Forward smash's first hit now properly links to the second regardless of damage.
- Spin Attack and Flying Spin Attack have 2 less frames of startup.
Zero Suit Samus
- Weight slightly decreased: 81 → 80.