SSB4 Icon.png

Mario (SSB4)/Neutral attack: Difference between revisions

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search
m (per last edit)
(Oof)
Line 14: Line 14:
! Hit !! [[Hitbox]] IDs !! Starts at (within hit) !! Lasts for !! [[Lag|Endlag]]
! Hit !! [[Hitbox]] IDs !! Starts at (within hit) !! Lasts for !! [[Lag|Endlag]]
|-
|-
| 1 || 0-2 || 2 || 2 || 6
| 1 || 0-2 || 2 || 2 || 16
|-
|-
| 2 || 0-2 || 2 || 2 || 6
| 2 || 0-2 || 2 || 2 || 19
|-
|-
| 3 || 0-2 || 7 || 2 || 13
| 3 || 0-2 || 7 || 2 || 26
|}
|}


==External links==
==External links==
[http://opensa.dantarion.com/s4/mastercore2/index.php?char=mario&mode=view104]
[http://opensa.dantarion.com/s4/mastercore2/index.php?char=mario&mode=view104]
[http://kuroganehammer.com/Smash4/Mario]


{{competitive expertise}}
{{competitive expertise}}
{{MvSubNavMario|g=SSB4}}
{{MvSubNavMario|g=SSB4}}

Revision as of 22:13, July 22, 2015

Overview

Mario's neutral attack is a series of two punches and a kick that each start rapidly and do minor damage. A jab lock could lead into a forward smash or a down smash.

For technical data of each individual hit, see:

Frame Data

All data is measured in Frames.

Hit Hitbox IDs Starts at (within hit) Lasts for Endlag
1 0-2 2 2 16
2 0-2 2 2 19
3 0-2 7 2 26

External links

[1] [2]


Competitive.png This article or section may require competitive expertise.
You can discuss this issue on the talk page or edit this page to improve it.