3-Minute Smash: Difference between revisions
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[[Image:Fightingalloyteam.jpg|thumbnail|200px|Co-op 3-Minute Brawl]]'''3-Minute Melee''', '''3-Minute Brawl''', and '''3-Minute Smash''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloy Team]] in ''Brawl'', and [[Fighting Mii Team]] in '' | [[Image:Fightingalloyteam.jpg|thumbnail|200px|Co-op 3-Minute Brawl]]'''3-Minute Melee''', '''3-Minute Brawl''', and '''3-Minute Smash''' are [[Multi-Man Melee and Brawl|Multi-Man]] modes in ''[[Super Smash Bros. Melee]]'', ''[[Super Smash Bros. Brawl]]'', and ''[[Super Smash Bros. 4]]'', respectively. They challenge the player to defeat as many opponents as possible ([[Fighting Wire Frames]] in ''Melee'', [[Fighting Alloy Team]] in ''Brawl'', and [[Fighting Mii Team]] in ''Smash 4'') within 3 minutes without falling from the [[stage]] or [[self-destruct]]ing. | ||
The high scores of 3-Minute | The high scores of 3-Minute mode depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents [[Knock-out|knocked out]]. If it is not cleared, a record is made of the length of time which the character lasted. This mode is followed by [[15-Minute mode]], which is 5 times longer than this, which is why this is considered one of the easiest events to clear. | ||
==Rewards== | ==Rewards== |
Revision as of 22:37, October 30, 2014
3-Minute Melee, 3-Minute Brawl, and 3-Minute Smash are Multi-Man modes in Super Smash Bros. Melee, Super Smash Bros. Brawl, and Super Smash Bros. 4, respectively. They challenge the player to defeat as many opponents as possible (Fighting Wire Frames in Melee, Fighting Alloy Team in Brawl, and Fighting Mii Team in Smash 4) within 3 minutes without falling from the stage or self-destructing.
The high scores of 3-Minute mode depend on whether or not the match is cleared. If it is cleared, a record is made of the amount of opponents knocked out. If it is not cleared, a record is made of the length of time which the character lasted. This mode is followed by 15-Minute mode, which is 5 times longer than this, which is why this is considered one of the easiest events to clear.